| 1 | switch (scene) |
| 2 | { |
| 3 | case 0: |
| 4 | cutscene_instance_position(1031, "x", ">", 1400); |
| 5 | break; |
| 6 | case 1: |
| 7 | cutscene_initialize(); |
| 8 | break; |
| 9 | case 2: |
| 10 | cutscene_sfx_play(340, 1); |
| 11 | break; |
| 12 | case 3: |
| 13 | cutscene_wait(1.5); |
| 14 | break; |
| 15 | case 4: |
| 16 | cutscene_dialogue(); |
| 17 | with (msg) |
| 18 | message[0] = "* ..."; |
| 19 | break; |
| 20 | case 5: |
| 21 | global.dunes_flag[32] = 1; |
| 22 | cutscene_end(); |
| 23 | break; |
| 24 | } |