1 | switch (scene) |
2 | { |
3 | case 0: |
4 | cutscene_instance_position(1031, "x", ">", 1400); |
5 | break; |
6 | case 1: |
7 | cutscene_initialize(); |
8 | break; |
9 | case 2: |
10 | cutscene_sfx_play(340, 1); |
11 | break; |
12 | case 3: |
13 | cutscene_wait(1.5); |
14 | break; |
15 | case 4: |
16 | cutscene_dialogue(); |
17 | with (msg) |
18 | message[0] = "* ..."; |
19 | break; |
20 | case 5: |
21 | global.dunes_flag[32] = 1; |
22 | cutscene_end(); |
23 | break; |
24 | } |