1 |
switch (scene) |
2 |
{ |
3 |
case 0: |
4 |
if (obj_pl.x > 300) |
5 |
{ |
6 |
scr_cutscene_start(); |
7 |
audio_sound_gain(obj_radio.current_song, 0, 360); |
8 |
timer = 5; |
9 |
scene++; |
10 |
} |
11 |
break; |
12 |
case 1: |
13 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
14 |
exit; |
15 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
16 |
with (msg) |
17 |
{ |
18 |
sndfnt = 102; |
19 |
message[0] = "* There you are!"; |
20 |
position = 1; |
21 |
skippable = false; |
22 |
if (cutoff >= string_length(message[message_current])) |
23 |
{ |
24 |
other.scene++; |
25 |
other.timer = 60; |
26 |
sndfnt = 102; |
27 |
portrait = false; |
28 |
} |
29 |
} |
30 |
break; |
31 |
case 2: |
32 |
if (scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
33 |
{ |
34 |
scene++; |
35 |
timer = 15; |
36 |
instance_destroy(msg); |
37 |
} |
38 |
break; |
39 |
case 3: |
40 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
41 |
exit; |
42 |
if (!instance_exists(obj_martlet_dunes_32)) |
43 |
{ |
44 |
martlet = instance_create(__view_get(e__VW.XView, 0) + 320 + 40, obj_pl.y, obj_martlet_dunes_32); |
45 |
martlet.actor_speed = 2; |
46 |
} |
47 |
if (martlet.npc_arrived) |
48 |
{ |
49 |
martlet.npc_arrived = false; |
50 |
timer = 30; |
51 |
scene++; |
52 |
} |
53 |
break; |
54 |
case 4: |
55 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
56 |
exit; |
57 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
58 |
with (msg) |
59 |
{ |
60 |
sndfnt = 102; |
61 |
talker[0] = other.martlet; |
62 |
message[0] = "* I shouldn't have fled# like I did...\t"; |
63 |
message[1] = "* You kept going. Kept# destroying lives.\t"; |
64 |
message[2] = "* This isn't self defense# like I once assumed.\t"; |
65 |
message[3] = "* You're on a mission.\t"; |
66 |
message[4] = "* But..."; |
67 |
message[5] = "* This warped sense of# justice... It won't# bring them back.\t"; |
68 |
message[6] = "* I have reservations# about the King's# business just like you.\t"; |
69 |
message[7] = "* But you don't have the# context of those# actions.\t"; |
70 |
message[8] = "* I know... You want to# believe the best of# others.\t"; |
71 |
message[9] = "* That the fallen humans# were fully pacifistic# and didn't initiate "; |
72 |
prt[0] = 315; |
73 |
prt[1] = 317; |
74 |
prt[2] = 329; |
75 |
prt[3] = 309; |
76 |
prt[4] = 309; |
77 |
prt[5] = 309; |
78 |
prt[6] = 329; |
79 |
prt[7] = 309; |
80 |
prt[8] = 317; |
81 |
prt[9] = 317; |
82 |
position = 1; |
83 |
if (message_current == 9) |
84 |
{ |
85 |
skippable = false; |
86 |
if (cutoff >= string_length(message[message_current])) |
87 |
{ |
88 |
instance_destroy(); |
89 |
other.scene++; |
90 |
} |
91 |
} |
92 |
} |
93 |
break; |
94 |
case 5: |
95 |
cutscene_instance_create(obj_pl.x, obj_pl.y, 1168); |
96 |
break; |
97 |
case 6: |
98 |
cutscene_npc_walk_relative(1168, 10, 0, 0.5, "x", "right"); |
99 |
break; |
100 |
case 7: |
101 |
cutscene_wait(0.5); |
102 |
break; |
103 |
case 8: |
104 |
obj_martlet_dunes_32.right_sprite = 272; |
105 |
cutscene_npc_walk_relative(1763, 10, 0, 1, "x", "left"); |
106 |
break; |
107 |
case 9: |
108 |
cutscene_wait(0.5); |
109 |
break; |
110 |
case 10: |
111 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
112 |
with (msg) |
113 |
{ |
114 |
sndfnt = 102; |
115 |
talker[0] = other.martlet; |
116 |
message[0] = "* T-The Royal Guard are# searching for you, let# me make that clear."; |
117 |
message[1] = "* You're lucky I'm the# one who found you. So# please listen!"; |
118 |
message[2] = "* I've spent my life in# skepticism."; |
119 |
message[3] = "* Longing for eventual# peace between our kinds."; |
120 |
message[4] = "* If you can believe it,# I see goodness in you. "; |
121 |
message[5] = "* Somehow, I still have# hope you can turn it# around."; |
122 |
message[6] = "* I can't apprehend you# on my own, I already# tried that..."; |
123 |
message[7] = "* So please... stop this.# Us monsters don't# deserve "; |
124 |
prt[0] = 322; |
125 |
prt[1] = 309; |
126 |
prt[2] = 338; |
127 |
prt[3] = 338; |
128 |
prt[4] = 317; |
129 |
prt[5] = 329; |
130 |
prt[6] = 315; |
131 |
prt[7] = 317; |
132 |
position = 1; |
133 |
if (message_current == 7) |
134 |
{ |
135 |
skippable = false; |
136 |
if (cutoff >= string_length(message[message_current])) |
137 |
{ |
138 |
instance_destroy(); |
139 |
other.scene++; |
140 |
} |
141 |
} |
142 |
} |
143 |
break; |
144 |
case 11: |
145 |
cutscene_npc_action_sprite(1168, 3295, 1, false); |
146 |
if (obj_player_npc.image_index >= 5) |
147 |
{ |
148 |
obj_player_npc.image_index = 5; |
149 |
obj_player_npc.image_speed = 0; |
150 |
cutscene_advance(12); |
151 |
} |
152 |
timer = 30; |
153 |
break; |
154 |
case 12: |
155 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
156 |
exit; |
157 |
obj_martlet_dunes_32.right_sprite = 272; |
158 |
cutscene_npc_walk_relative(1763, 10, 0, 1, "x", "left"); |
159 |
break; |
160 |
case 13: |
161 |
cutscene_wait(0.5); |
162 |
break; |
163 |
case 14: |
164 |
cutscene_dialogue(); |
165 |
with (msg) |
166 |
{ |
167 |
sndfnt = 102; |
168 |
talker[0] = other.martlet; |
169 |
message[0] = "* W-wait!"; |
170 |
prt[0] = 332; |
171 |
position = 1; |
172 |
} |
173 |
break; |
174 |
case 15: |
175 |
cutscene_wait(1); |
176 |
break; |
177 |
case 16: |
178 |
cutscene_dialogue(); |
179 |
with (msg) |
180 |
{ |
181 |
sndfnt = 102; |
182 |
talker[0] = other.martlet; |
183 |
message[0] = "* Just listen!\t"; |
184 |
message[1] = "* I-I didn't want it to# come to this but...\t"; |
185 |
message[2] = "* I have to go.\t"; |
186 |
message[3] = "* You won't get away with# this, Clover."; |
187 |
prt[0] = 309; |
188 |
prt[1] = 309; |
189 |
prt[2] = 309; |
190 |
prt[3] = 309; |
191 |
position = 1; |
192 |
} |
193 |
break; |
194 |
case 17: |
195 |
if (obj_martlet_dunes_32.sprite_index != spr_martlet_fly_away) |
196 |
{ |
197 |
obj_martlet_dunes_32.action_sprite = true; |
198 |
obj_martlet_dunes_32.sprite_index = spr_martlet_fly_away; |
199 |
obj_martlet_dunes_32.image_speed = 0.5; |
200 |
obj_martlet_dunes_32.image_index = 7; |
201 |
} |
202 |
if (obj_martlet_dunes_32.image_index >= (obj_martlet_dunes_32.image_number - 1)) |
203 |
{ |
204 |
instance_destroy(obj_martlet_dunes_32); |
205 |
scene++; |
206 |
timer = 20; |
207 |
} |
208 |
break; |
209 |
case 18: |
210 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
211 |
exit; |
212 |
if (obj_player_npc.image_speed == 0) |
213 |
{ |
214 |
obj_player_npc.image_index = 13; |
215 |
obj_player_npc.image_speed = 1; |
216 |
} |
217 |
if (obj_player_npc.image_index >= (obj_player_npc.image_number - 1)) |
218 |
cutscene_advance(); |
219 |
break; |
220 |
case 19: |
221 |
instance_destroy(); |
222 |
instance_destroy(obj_player_npc); |
223 |
audio_sound_gain(obj_radio.current_song, 1, 360); |
224 |
global.dunes_flag[16] = 2; |
225 |
scr_cutscene_end(); |
226 |
break; |
227 |
} |
228 |
|
229 |
enum e__VW |
230 |
{ |
231 |
XView, |
232 |
YView, |
233 |
WView, |
234 |
HView, |
235 |
Angle, |
236 |
HBorder, |
237 |
VBorder, |
238 |
HSpeed, |
239 |
VSpeed, |
240 |
Object, |
241 |
Visible, |
242 |
XPort, |
243 |
YPort, |
244 |
WPort, |
245 |
HPort, |
246 |
Camera, |
247 |
SurfaceID |
248 |
} |