| 1 |
switch (scene) |
| 2 |
{ |
| 3 |
case 0: |
| 4 |
if (obj_pl.x > 300) |
| 5 |
{ |
| 6 |
scr_cutscene_start(); |
| 7 |
audio_sound_gain(obj_radio.current_song, 0, 360); |
| 8 |
timer = 5; |
| 9 |
scene++; |
| 10 |
} |
| 11 |
break; |
| 12 |
case 1: |
| 13 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 14 |
exit; |
| 15 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 16 |
with (msg) |
| 17 |
{ |
| 18 |
sndfnt = 102; |
| 19 |
message[0] = "* There you are!"; |
| 20 |
position = 1; |
| 21 |
skippable = false; |
| 22 |
if (cutoff >= string_length(message[message_current])) |
| 23 |
{ |
| 24 |
other.scene++; |
| 25 |
other.timer = 60; |
| 26 |
sndfnt = 102; |
| 27 |
portrait = false; |
| 28 |
} |
| 29 |
} |
| 30 |
break; |
| 31 |
case 2: |
| 32 |
if (scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 33 |
{ |
| 34 |
scene++; |
| 35 |
timer = 15; |
| 36 |
instance_destroy(msg); |
| 37 |
} |
| 38 |
break; |
| 39 |
case 3: |
| 40 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 41 |
exit; |
| 42 |
if (!instance_exists(obj_martlet_dunes_32)) |
| 43 |
{ |
| 44 |
martlet = instance_create(__view_get(e__VW.XView, 0) + 320 + 40, obj_pl.y, obj_martlet_dunes_32); |
| 45 |
martlet.actor_speed = 2; |
| 46 |
} |
| 47 |
if (martlet.npc_arrived) |
| 48 |
{ |
| 49 |
martlet.npc_arrived = false; |
| 50 |
timer = 30; |
| 51 |
scene++; |
| 52 |
} |
| 53 |
break; |
| 54 |
case 4: |
| 55 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 56 |
exit; |
| 57 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 58 |
with (msg) |
| 59 |
{ |
| 60 |
sndfnt = 102; |
| 61 |
talker[0] = other.martlet; |
| 62 |
message[0] = "* I shouldn't have fled# like I did...\t"; |
| 63 |
message[1] = "* You kept going. Kept# destroying lives.\t"; |
| 64 |
message[2] = "* This isn't self defense# like I once assumed.\t"; |
| 65 |
message[3] = "* You're on a mission.\t"; |
| 66 |
message[4] = "* But..."; |
| 67 |
message[5] = "* This warped sense of# justice... It won't# bring them back.\t"; |
| 68 |
message[6] = "* I have reservations# about the King's# business just like you.\t"; |
| 69 |
message[7] = "* But you don't have the# context of those# actions.\t"; |
| 70 |
message[8] = "* I know... You want to# believe the best of# others.\t"; |
| 71 |
message[9] = "* That the fallen humans# were fully pacifistic# and didn't initiate "; |
| 72 |
prt[0] = 315; |
| 73 |
prt[1] = 317; |
| 74 |
prt[2] = 329; |
| 75 |
prt[3] = 309; |
| 76 |
prt[4] = 309; |
| 77 |
prt[5] = 309; |
| 78 |
prt[6] = 329; |
| 79 |
prt[7] = 309; |
| 80 |
prt[8] = 317; |
| 81 |
prt[9] = 317; |
| 82 |
position = 1; |
| 83 |
if (message_current == 9) |
| 84 |
{ |
| 85 |
skippable = false; |
| 86 |
if (cutoff >= string_length(message[message_current])) |
| 87 |
{ |
| 88 |
instance_destroy(); |
| 89 |
other.scene++; |
| 90 |
} |
| 91 |
} |
| 92 |
} |
| 93 |
break; |
| 94 |
case 5: |
| 95 |
cutscene_instance_create(obj_pl.x, obj_pl.y, 1168); |
| 96 |
break; |
| 97 |
case 6: |
| 98 |
cutscene_npc_walk_relative(1168, 10, 0, 0.5, "x", "right"); |
| 99 |
break; |
| 100 |
case 7: |
| 101 |
cutscene_wait(0.5); |
| 102 |
break; |
| 103 |
case 8: |
| 104 |
obj_martlet_dunes_32.right_sprite = 272; |
| 105 |
cutscene_npc_walk_relative(1763, 10, 0, 1, "x", "left"); |
| 106 |
break; |
| 107 |
case 9: |
| 108 |
cutscene_wait(0.5); |
| 109 |
break; |
| 110 |
case 10: |
| 111 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 112 |
with (msg) |
| 113 |
{ |
| 114 |
sndfnt = 102; |
| 115 |
talker[0] = other.martlet; |
| 116 |
message[0] = "* T-The Royal Guard are# searching for you, let# me make that clear."; |
| 117 |
message[1] = "* You're lucky I'm the# one who found you. So# please listen!"; |
| 118 |
message[2] = "* I've spent my life in# skepticism."; |
| 119 |
message[3] = "* Longing for eventual# peace between our kinds."; |
| 120 |
message[4] = "* If you can believe it,# I see goodness in you. "; |
| 121 |
message[5] = "* Somehow, I still have# hope you can turn it# around."; |
| 122 |
message[6] = "* I can't apprehend you# on my own, I already# tried that..."; |
| 123 |
message[7] = "* So please... stop this.# Us monsters don't# deserve "; |
| 124 |
prt[0] = 322; |
| 125 |
prt[1] = 309; |
| 126 |
prt[2] = 338; |
| 127 |
prt[3] = 338; |
| 128 |
prt[4] = 317; |
| 129 |
prt[5] = 329; |
| 130 |
prt[6] = 315; |
| 131 |
prt[7] = 317; |
| 132 |
position = 1; |
| 133 |
if (message_current == 7) |
| 134 |
{ |
| 135 |
skippable = false; |
| 136 |
if (cutoff >= string_length(message[message_current])) |
| 137 |
{ |
| 138 |
instance_destroy(); |
| 139 |
other.scene++; |
| 140 |
} |
| 141 |
} |
| 142 |
} |
| 143 |
break; |
| 144 |
case 11: |
| 145 |
cutscene_npc_action_sprite(1168, 3295, 1, false); |
| 146 |
if (obj_player_npc.image_index >= 5) |
| 147 |
{ |
| 148 |
obj_player_npc.image_index = 5; |
| 149 |
obj_player_npc.image_speed = 0; |
| 150 |
cutscene_advance(12); |
| 151 |
} |
| 152 |
timer = 30; |
| 153 |
break; |
| 154 |
case 12: |
| 155 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 156 |
exit; |
| 157 |
obj_martlet_dunes_32.right_sprite = 272; |
| 158 |
cutscene_npc_walk_relative(1763, 10, 0, 1, "x", "left"); |
| 159 |
break; |
| 160 |
case 13: |
| 161 |
cutscene_wait(0.5); |
| 162 |
break; |
| 163 |
case 14: |
| 164 |
cutscene_dialogue(); |
| 165 |
with (msg) |
| 166 |
{ |
| 167 |
sndfnt = 102; |
| 168 |
talker[0] = other.martlet; |
| 169 |
message[0] = "* W-wait!"; |
| 170 |
prt[0] = 332; |
| 171 |
position = 1; |
| 172 |
} |
| 173 |
break; |
| 174 |
case 15: |
| 175 |
cutscene_wait(1); |
| 176 |
break; |
| 177 |
case 16: |
| 178 |
cutscene_dialogue(); |
| 179 |
with (msg) |
| 180 |
{ |
| 181 |
sndfnt = 102; |
| 182 |
talker[0] = other.martlet; |
| 183 |
message[0] = "* Just listen!\t"; |
| 184 |
message[1] = "* I-I didn't want it to# come to this but...\t"; |
| 185 |
message[2] = "* I have to go.\t"; |
| 186 |
message[3] = "* You won't get away with# this, Clover."; |
| 187 |
prt[0] = 309; |
| 188 |
prt[1] = 309; |
| 189 |
prt[2] = 309; |
| 190 |
prt[3] = 309; |
| 191 |
position = 1; |
| 192 |
} |
| 193 |
break; |
| 194 |
case 17: |
| 195 |
if (obj_martlet_dunes_32.sprite_index != spr_martlet_fly_away) |
| 196 |
{ |
| 197 |
obj_martlet_dunes_32.action_sprite = true; |
| 198 |
obj_martlet_dunes_32.sprite_index = spr_martlet_fly_away; |
| 199 |
obj_martlet_dunes_32.image_speed = 0.5; |
| 200 |
obj_martlet_dunes_32.image_index = 7; |
| 201 |
} |
| 202 |
if (obj_martlet_dunes_32.image_index >= (obj_martlet_dunes_32.image_number - 1)) |
| 203 |
{ |
| 204 |
instance_destroy(obj_martlet_dunes_32); |
| 205 |
scene++; |
| 206 |
timer = 20; |
| 207 |
} |
| 208 |
break; |
| 209 |
case 18: |
| 210 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 211 |
exit; |
| 212 |
if (obj_player_npc.image_speed == 0) |
| 213 |
{ |
| 214 |
obj_player_npc.image_index = 13; |
| 215 |
obj_player_npc.image_speed = 1; |
| 216 |
} |
| 217 |
if (obj_player_npc.image_index >= (obj_player_npc.image_number - 1)) |
| 218 |
cutscene_advance(); |
| 219 |
break; |
| 220 |
case 19: |
| 221 |
instance_destroy(); |
| 222 |
instance_destroy(obj_player_npc); |
| 223 |
audio_sound_gain(obj_radio.current_song, 1, 360); |
| 224 |
global.dunes_flag[16] = 2; |
| 225 |
scr_cutscene_end(); |
| 226 |
break; |
| 227 |
} |
| 228 |
|
| 229 |
enum e__VW |
| 230 |
{ |
| 231 |
XView, |
| 232 |
YView, |
| 233 |
WView, |
| 234 |
HView, |
| 235 |
Angle, |
| 236 |
HBorder, |
| 237 |
VBorder, |
| 238 |
HSpeed, |
| 239 |
VSpeed, |
| 240 |
Object, |
| 241 |
Visible, |
| 242 |
XPort, |
| 243 |
YPort, |
| 244 |
WPort, |
| 245 |
HPort, |
| 246 |
Camera, |
| 247 |
SurfaceID |
| 248 |
} |