1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
switch (scene) |
4 |
{ |
5 |
case 0: |
6 |
if (!audio_is_playing(mus_gunshop)) |
7 |
{ |
8 |
audio_sound_gain(obj_radio.current_song, 0, 0); |
9 |
music = audio_play_sound(mus_gunshop, 20, 1); |
10 |
} |
11 |
if (!instance_exists(obj_starlo_npc)) |
12 |
{ |
13 |
starlo_npc = instance_create(40, 460, obj_starlo_npc); |
14 |
starlo_npc.npc_direction = "right"; |
15 |
starlo_npc.image_alpha = 0; |
16 |
player_npc = instance_create(40, 460, obj_player_npc); |
17 |
player_npc.npc_direction = "right"; |
18 |
player_npc.image_alpha = 0; |
19 |
blackjack_npc = instance_create(360, 350, obj_blackjack_npc); |
20 |
blackjack_npc.image_alpha = 0; |
21 |
} |
22 |
__view_set(e__VW.Object, 0, starlo_npc); |
23 |
with (starlo_npc) |
24 |
{ |
25 |
if (image_alpha < 1) |
26 |
{ |
27 |
image_alpha += 0.1; |
28 |
} |
29 |
else |
30 |
{ |
31 |
x_dest[0] = 360; |
32 |
y_dest[0] = y; |
33 |
axis_override = "x"; |
34 |
end_direction = "up"; |
35 |
can_walk = true; |
36 |
actor_speed = 3; |
37 |
other.scene++; |
38 |
other.timer = 10; |
39 |
} |
40 |
} |
41 |
break; |
42 |
case 1: |
43 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
44 |
exit; |
45 |
with (player_npc) |
46 |
{ |
47 |
if (image_alpha < 1) |
48 |
{ |
49 |
image_alpha += 0.1; |
50 |
} |
51 |
else |
52 |
{ |
53 |
x_dest[0] = 320; |
54 |
y_dest[0] = y; |
55 |
axis_override = "x"; |
56 |
end_direction = "up"; |
57 |
can_walk = true; |
58 |
actor_speed = 3; |
59 |
other.scene++; |
60 |
other.timer = 10; |
61 |
} |
62 |
} |
63 |
break; |
64 |
case 2: |
65 |
if (player_npc.npc_arrived == false || !scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
66 |
exit; |
67 |
with (starlo_npc) |
68 |
{ |
69 |
npc_arrived = false; |
70 |
x_dest[0] = 360; |
71 |
y_dest[0] = 360; |
72 |
axis_override = "y"; |
73 |
end_direction = "up"; |
74 |
can_walk = true; |
75 |
actor_speed = 2; |
76 |
} |
77 |
scene++; |
78 |
timer = 20; |
79 |
break; |
80 |
case 3: |
81 |
if (!starlo_npc.npc_arrived || !scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
82 |
exit; |
83 |
audio_play_sound(snd_locked_door, 1, 0); |
84 |
timer = 30; |
85 |
scene++; |
86 |
break; |
87 |
case 4: |
88 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
89 |
exit; |
90 |
starlo_npc.npc_direction = "down"; |
91 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
92 |
with (msg) |
93 |
{ |
94 |
sndfnt = 107; |
95 |
talker[0] = other.starlo_npc; |
96 |
message[0] = "* Hehe, of course."; |
97 |
message[1] = "* Old Blackjack doesn't# like doin' business# with me."; |
98 |
message[2] = "* I often \"borrow\" his# wares and uh... break or# lose them."; |
99 |
prt[0] = 412; |
100 |
prt[1] = 407; |
101 |
prt[2] = 412; |
102 |
} |
103 |
if (!global.dialogue_open) |
104 |
{ |
105 |
timer = 15; |
106 |
scene++; |
107 |
} |
108 |
break; |
109 |
case 5: |
110 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
111 |
exit; |
112 |
starlo_npc.npc_direction = "up"; |
113 |
audio_play_sound(snd_knock_beautiful, 1, 0); |
114 |
scene++; |
115 |
break; |
116 |
case 6: |
117 |
if (audio_is_playing(snd_knock_beautiful)) |
118 |
exit; |
119 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
120 |
with (msg) |
121 |
{ |
122 |
sndfnt = 107; |
123 |
talker[0] = other.starlo_npc; |
124 |
message[0] = "* Open up, Blackjack!"; |
125 |
message[1] = "* Don't make me use force!"; |
126 |
message[2] = "* I make the law so I can# legally shoot down your# doors!"; |
127 |
prt[0] = 421; |
128 |
prt[1] = 419; |
129 |
prt[2] = 419; |
130 |
} |
131 |
if (!global.dialogue_open) |
132 |
{ |
133 |
timer = 45; |
134 |
scene++; |
135 |
} |
136 |
break; |
137 |
case 7: |
138 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
139 |
with (msg) |
140 |
{ |
141 |
if (talker[message_current] == other.starlo_npc) |
142 |
position = 0; |
143 |
if (talker[message_current] == other.blackjack_npc) |
144 |
position = 1; |
145 |
talker[0] = other.blackjack_npc; |
146 |
sndfnt_array[0] = 391; |
147 |
message[0] = "* Get off my property, North# Star!"; |
148 |
message[1] = "* I told you I wouldn't even sell# you a gumball!"; |
149 |
talker[2] = other.starlo_npc; |
150 |
sndfnt_array[2] = 107; |
151 |
message[2] = "* Aw, come on, partner."; |
152 |
message[3] = "* I don't even know what# a \"gumball\" is!"; |
153 |
message[4] = "* And those last# transactions were ages# ago!"; |
154 |
message[5] = "* I'm a changed monster!"; |
155 |
prt[2] = 406; |
156 |
prt[3] = 417; |
157 |
prt[4] = 413; |
158 |
prt[5] = 422; |
159 |
talker[6] = other.blackjack_npc; |
160 |
sndfnt_array[6] = 391; |
161 |
message[6] = "* You lost one of my premium# revolvers last week!"; |
162 |
message[7] = "* Frolicking in your sandstorm# and whatnot."; |
163 |
talker[8] = other.starlo_npc; |
164 |
talker[9] = other.starlo_npc; |
165 |
sndfnt_array[8] = 107; |
166 |
message[8] = "* Look, I promise this is# a different scenario,# Jack."; |
167 |
message[9] = "* I won't even step# inside. You can meet me# out here."; |
168 |
prt[8] = 407; |
169 |
prt[9] = 421; |
170 |
} |
171 |
if (!global.dialogue_open) |
172 |
{ |
173 |
scene++; |
174 |
timer = 45; |
175 |
} |
176 |
break; |
177 |
case 8: |
178 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
179 |
exit; |
180 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
181 |
with (msg) |
182 |
message[0] = "* ..."; |
183 |
if (!global.dialogue_open) |
184 |
{ |
185 |
scene++; |
186 |
timer = 10; |
187 |
} |
188 |
break; |
189 |
case 9: |
190 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
191 |
exit; |
192 |
with (starlo_npc) |
193 |
{ |
194 |
npc_arrived = false; |
195 |
x_dest[0] = x; |
196 |
y_dest[0] = 460; |
197 |
axis_override = "y"; |
198 |
end_direction = "left"; |
199 |
can_walk = true; |
200 |
actor_speed = 2; |
201 |
} |
202 |
scene++; |
203 |
break; |
204 |
case 10: |
205 |
if (!starlo_npc.npc_arrived) |
206 |
exit; |
207 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
208 |
with (msg) |
209 |
{ |
210 |
sndfnt = 107; |
211 |
talker[0] = other.starlo_npc; |
212 |
message[0] = "* Don't worry, Clover.# He's comin'."; |
213 |
prt[0] = 417; |
214 |
} |
215 |
if (!global.dialogue_open) |
216 |
{ |
217 |
audio_play_sound(snd_doorclose, 1, 0); |
218 |
scene++; |
219 |
starlo_npc.npc_direction = "up"; |
220 |
} |
221 |
break; |
222 |
case 11: |
223 |
with (blackjack_npc) |
224 |
{ |
225 |
if (image_alpha < 1) |
226 |
{ |
227 |
image_alpha += 0.1; |
228 |
} |
229 |
else |
230 |
{ |
231 |
x_dest[0] = x; |
232 |
y_dest[0] = y + 40; |
233 |
axis_override = "y"; |
234 |
end_direction = "down"; |
235 |
can_walk = true; |
236 |
actor_speed = 1; |
237 |
other.timer = 30; |
238 |
other.scene++; |
239 |
} |
240 |
} |
241 |
break; |
242 |
case 12: |
243 |
if (!blackjack_npc.npc_arrived || !scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
244 |
exit; |
245 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
246 |
with (msg) |
247 |
{ |
248 |
sndfnt_array[0] = 391; |
249 |
message[0] = "* Make it speedy."; |
250 |
sndfnt_array[1] = 107; |
251 |
talker[1] = other.starlo_npc; |
252 |
message[1] = "* Of cooourse, sir!"; |
253 |
message[2] = "* I was just gunna ask# you to sell a gun to# this child."; |
254 |
prt[1] = 415; |
255 |
prt[2] = 422; |
256 |
} |
257 |
if (!global.dialogue_open) |
258 |
{ |
259 |
scr_music_sudden_stopscr_music_sudden_stopfunction scr_music_sudden_stop(arg0, arg1, arg2)
{
with (instance_create(0, 0, obj_audio_sudden_stop_helper))
{
audio_to_fade = arg0;
fade_strength = arg1 / 100;
audio_stop = arg2;
if (audio_stop == false)
audio_resume_sound(arg0);
}
} (music, 3, 1); |
260 |
timer = 60; |
261 |
scene++; |
262 |
} |
263 |
break; |
264 |
case 13: |
265 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
266 |
exit; |
267 |
with (blackjack_npc) |
268 |
{ |
269 |
walk_direction_flip = true; |
270 |
npc_arrived = false; |
271 |
x_dest[0] = x; |
272 |
y_dest[0] = y - 40; |
273 |
axis_override = "y"; |
274 |
end_direction = "up"; |
275 |
can_walk = true; |
276 |
actor_speed = 3; |
277 |
other.scene++; |
278 |
} |
279 |
break; |
280 |
case 14: |
281 |
if (!blackjack_npc.npc_arrived) |
282 |
exit; |
283 |
with (blackjack_npc) |
284 |
{ |
285 |
if (image_alpha > 0) |
286 |
{ |
287 |
image_alpha -= 0.2; |
288 |
} |
289 |
else |
290 |
{ |
291 |
audio_play_sound(snd_doorclose, 1, 0); |
292 |
other.scene++; |
293 |
} |
294 |
} |
295 |
break; |
296 |
case 15: |
297 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
298 |
with (msg) |
299 |
{ |
300 |
sndfnt = 107; |
301 |
talker[0] = other.starlo_npc; |
302 |
message[0] = "* I worded that poorly,# hold on!"; |
303 |
message[1] = "* This ain't a child, you# see. I was jokin'."; |
304 |
message[2] = "* They're just a very# small, but VERY tough# monster."; |
305 |
prt[0] = 428; |
306 |
prt[1] = 412; |
307 |
prt[2] = 417; |
308 |
} |
309 |
if (!global.dialogue_open) |
310 |
{ |
311 |
timer = 45; |
312 |
scene++; |
313 |
} |
314 |
break; |
315 |
case 16: |
316 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
317 |
with (msg) |
318 |
{ |
319 |
sndfnt_array[0] = 391; |
320 |
message[0] = "* ..."; |
321 |
sndfnt_array[1] = 107; |
322 |
talker[1] = other.starlo_npc; |
323 |
talker[2] = other.starlo_npc; |
324 |
message[1] = "* Sigh..."; |
325 |
message[2] = "* I'll give ya 400G."; |
326 |
prt[1] = 407; |
327 |
prt[2] = 418; |
328 |
} |
329 |
if (!global.dialogue_open) |
330 |
{ |
331 |
audio_play_sound(snd_doorclose, 1, 0); |
332 |
scr_music_sudden_stopscr_music_sudden_stopfunction scr_music_sudden_stop(arg0, arg1, arg2)
{
with (instance_create(0, 0, obj_audio_sudden_stop_helper))
{
audio_to_fade = arg0;
fade_strength = arg1 / 100;
audio_stop = arg2;
if (audio_stop == false)
audio_resume_sound(arg0);
}
} (music, 5, 0); |
333 |
scene++; |
334 |
} |
335 |
break; |
336 |
case 17: |
337 |
with (blackjack_npc) |
338 |
{ |
339 |
if (image_alpha < 1) |
340 |
{ |
341 |
image_alpha += 0.1; |
342 |
} |
343 |
else |
344 |
{ |
345 |
x_dest[0] = x; |
346 |
y_dest[0] = y + 40; |
347 |
can_walk = true; |
348 |
npc_arrived = false; |
349 |
end_direction = "down"; |
350 |
walk_direction_flip = true; |
351 |
other.scene++; |
352 |
} |
353 |
} |
354 |
break; |
355 |
case 18: |
356 |
if (!blackjack_npc.npc_arrived) |
357 |
exit; |
358 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
359 |
with (msg) |
360 |
{ |
361 |
message[0] = "* Well why didn't you open with# that, kind patron?"; |
362 |
message[1] = "* Come inside with me and I'll# fetch the paperwork."; |
363 |
} |
364 |
if (!global.dialogue_open) |
365 |
scene++; |
366 |
break; |
367 |
case 19: |
368 |
starlo_npc.npc_direction = "left"; |
369 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
370 |
with (msg) |
371 |
{ |
372 |
sndfnt = 107; |
373 |
talker[0] = other.starlo_npc; |
374 |
message[0] = "* See? I had it under# control."; |
375 |
message[1] = "* Wait out here, Clover."; |
376 |
prt[0] = 417; |
377 |
prt[1] = 417; |
378 |
} |
379 |
if (!global.dialogue_open) |
380 |
scene++; |
381 |
break; |
382 |
case 20: |
383 |
with (blackjack_npc) |
384 |
{ |
385 |
x_dest[0] = x; |
386 |
y_dest[0] = y - 20; |
387 |
can_walk = true; |
388 |
npc_arrived = false; |
389 |
end_direction = "up"; |
390 |
} |
391 |
with (starlo_npc) |
392 |
{ |
393 |
x_dest[0] = other.blackjack_npc.x_dest[0]; |
394 |
y_dest[0] = other.blackjack_npc.y_dest[0]; |
395 |
can_walk = true; |
396 |
npc_arrived = false; |
397 |
end_direction = "up"; |
398 |
} |
399 |
scene++; |
400 |
break; |
401 |
case 21: |
402 |
if (blackjack_npc.npc_arrived == true) |
403 |
{ |
404 |
if (blackjack_npc.image_alpha > 0) |
405 |
blackjack_npc.image_alpha -= 0.1; |
406 |
} |
407 |
if (starlo_npc.npc_arrived == true) |
408 |
{ |
409 |
if (starlo_npc.image_alpha > 0) |
410 |
{ |
411 |
starlo_npc.image_alpha -= 0.1; |
412 |
} |
413 |
else |
414 |
{ |
415 |
timer = 40; |
416 |
scene += 0.5; |
417 |
} |
418 |
} |
419 |
break; |
420 |
case 21.5: |
421 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
422 |
exit; |
423 |
cutscene_sfx_play(59, 1); |
424 |
cutscene_advance(22); |
425 |
timer = 40; |
426 |
break; |
427 |
case 22: |
428 |
if (audio_is_playing(snd_starlo_buys_gun)) |
429 |
exit; |
430 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
431 |
exit; |
432 |
starlo_npc.npc_direction = "down"; |
433 |
if (starlo_npc.image_alpha < 1) |
434 |
{ |
435 |
starlo_npc.image_alpha += 0.1; |
436 |
} |
437 |
else |
438 |
{ |
439 |
with (starlo_npc) |
440 |
{ |
441 |
x_dest[0] = x; |
442 |
y_dest[0] = 420; |
443 |
can_walk = true; |
444 |
npc_arrived = false; |
445 |
end_direction = "down"; |
446 |
other.scene++; |
447 |
} |
448 |
} |
449 |
break; |
450 |
case 23: |
451 |
if (!starlo_npc.npc_arrived) |
452 |
exit; |
453 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
454 |
with (msg) |
455 |
{ |
456 |
sndfnt = 107; |
457 |
talker[0] = other.starlo_npc; |
458 |
message[0] = "* Done and done."; |
459 |
message[1] = "* Can I get a# yeehaw?"; |
460 |
prt[0] = 417; |
461 |
prt[1] = 424; |
462 |
} |
463 |
if (!global.dialogue_open) |
464 |
{ |
465 |
timer = 30; |
466 |
scene++; |
467 |
} |
468 |
break; |
469 |
case 24: |
470 |
cutscene_npc_action_sprite(1169, 202, 1/3, true, 0, 232, 4); |
471 |
break; |
472 |
case 25: |
473 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
474 |
exit; |
475 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
476 |
with (msg) |
477 |
{ |
478 |
sndfnt = 107; |
479 |
talker[0] = other.starlo_npc; |
480 |
message[0] = "* ..."; |
481 |
message[1] = "* Right. Movin' along."; |
482 |
prt[0] = 421; |
483 |
prt[1] = 407; |
484 |
if (message_current == 1) |
485 |
obj_starlo_npc.action_sprite = false; |
486 |
} |
487 |
if (!global.dialogue_open) |
488 |
scene++; |
489 |
break; |
490 |
case 26: |
491 |
with (starlo_npc) |
492 |
{ |
493 |
x_dest[0] = 110; |
494 |
y_dest[0] = 400; |
495 |
axis_override = "x"; |
496 |
can_walk = true; |
497 |
actor_speed = 3; |
498 |
npc_arrived = false; |
499 |
end_direction = "right"; |
500 |
} |
501 |
timer = 30; |
502 |
scene++; |
503 |
break; |
504 |
case 27: |
505 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
506 |
exit; |
507 |
with (player_npc) |
508 |
{ |
509 |
x_dest[0] = 160; |
510 |
y_dest[0] = 400; |
511 |
axis_override = "x"; |
512 |
can_walk = true; |
513 |
actor_speed = 3; |
514 |
npc_arrived = false; |
515 |
end_direction = "left"; |
516 |
} |
517 |
scene++; |
518 |
break; |
519 |
case 28: |
520 |
if ((!player_npc.npc_arrived || !starlo_npc.npc_arrived) || !scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
521 |
exit; |
522 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
523 |
with (msg) |
524 |
{ |
525 |
sndfnt_array[0] = 107; |
526 |
talker[0] = other.starlo_npc; |
527 |
message[0] = "* Let's see what you got!"; |
528 |
message[1] = "* Take this trusty# six-shooter as a gift# from me."; |
529 |
prt[0] = 419; |
530 |
prt[1] = 422; |
531 |
} |
532 |
if (!global.dialogue_open) |
533 |
scene++; |
534 |
break; |
535 |
case 29: |
536 |
player_npc.npc_direction = "left"; |
537 |
cutscene_npc_walk(starlo_npc, obj_pl.x - 20, obj_pl.y, 2, "y", "right"); |
538 |
break; |
539 |
case 30: |
540 |
cutscene_wait(0.25); |
541 |
break; |
542 |
case 31: |
543 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
544 |
with (msg) |
545 |
{ |
546 |
sndfnt_array[0] = 391; |
547 |
talker[0] = -4; |
548 |
message[0] = "* (You got a Wild Revolver!)"; |
549 |
} |
550 |
if (global.player_weapon != "Wild Revolver") |
551 |
{ |
552 |
global.player_weapon = "Wild Revolver"; |
553 |
audio_play_sound(snd_success, 1, 0); |
554 |
} |
555 |
if (!global.dialogue_open) |
556 |
scene++; |
557 |
break; |
558 |
case 32: |
559 |
cutscene_wait(0.25); |
560 |
break; |
561 |
case 33: |
562 |
player_npc.npc_direction = "up"; |
563 |
cutscene_npc_walk(starlo_npc, 110, 400, 3, "x", "right"); |
564 |
break; |
565 |
case 34: |
566 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (music, 300); |
567 |
global.sound_carry_overworld = false; |
568 |
global.battle_enemy_name = "dummy training pacifist"; |
569 |
global.battling_enemy = false; |
570 |
global.battling_boss = true; |
571 |
global.battle_start = true; |
572 |
global.current_room_overworld = room_get_name(room); |
573 |
instance_create(obj_pl.x, obj_pl.y, obj_heart_initiate_battle); |
574 |
obj_pl.direction = 90; |
575 |
obj_pl.sprite_index = spr_pl_up; |
576 |
obj_heart_initiate_battle.flash_delay = 6; |
577 |
scene++; |
578 |
break; |
579 |
case 35: |
580 |
if (room != rm_battle) |
581 |
exit; |
582 |
global.radio_pause = true; |
583 |
scene++; |
584 |
break; |
585 |
case 36: |
586 |
if (room == rm_battle) |
587 |
exit; |
588 |
global.radio_pause = false; |
589 |
obj_radio.music_position = 0; |
590 |
obj_pl.direction = 180; |
591 |
if (!instance_exists(obj_starlo_npc)) |
592 |
{ |
593 |
starlo_npc = instance_create(110, 400, obj_starlo_npc); |
594 |
starlo_npc.npc_direction = "right"; |
595 |
player_npc = instance_create(160, 400, obj_player_npc); |
596 |
} |
597 |
if (!instance_exists(obj_overworld_fade_in_screen)) |
598 |
exit; |
599 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (music, 1000); |
600 |
timer = 50; |
601 |
scene++; |
602 |
break; |
603 |
case 37: |
604 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
605 |
exit; |
606 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
607 |
with (msg) |
608 |
{ |
609 |
sndfnt = 107; |
610 |
talker[0] = other.starlo_npc; |
611 |
message[0] = "* Ya definitely pass this# part of trainin'!"; |
612 |
message[1] = "* I gotta go tell Ceroba# 'bout this."; |
613 |
message[2] = "* She's a big doubter when# it comes to you."; |
614 |
message[3] = "* Let's ride on!"; |
615 |
prt[0] = 417; |
616 |
prt[1] = 422; |
617 |
prt[2] = 424; |
618 |
prt[3] = 417; |
619 |
} |
620 |
if (!global.dialogue_open) |
621 |
{ |
622 |
timer = 30; |
623 |
scene++; |
624 |
} |
625 |
break; |
626 |
case 38: |
627 |
trn = instance_create(0, 0, obj_transition_clock); |
628 |
trn.newRoom = 128; |
629 |
trn.xx = 182; |
630 |
trn.yy = 195; |
631 |
instance_destroy(); |
632 |
break; |
633 |
} |
634 |
|
635 |
enum e__VW |
636 |
{ |
637 |
XView, |
638 |
YView, |
639 |
WView, |
640 |
HView, |
641 |
Angle, |
642 |
HBorder, |
643 |
VBorder, |
644 |
HSpeed, |
645 |
VSpeed, |
646 |
Object, |
647 |
Visible, |
648 |
XPort, |
649 |
YPort, |
650 |
WPort, |
651 |
HPort, |
652 |
Camera, |
653 |
SurfaceID |
654 |
} |