| 1 | event_inherited(); |
| 2 | if ((interact || place_meeting(x, y, obj_pl)) && noloop == false) |
| 3 | { |
| 4 | if (!instance_exists(obj_transition)) |
| 5 | { |
| 6 | audio_play_sound(snd_doorclose, 1, 0); |
| 7 | scr_change_room |
| 8 | scr_cutscene_start |
| 9 | noloop = true; |
| 10 | } |
| 11 | } |