| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
if (room != rm_dunes_07) |
| 4 |
exit; |
| 5 |
with (obj_pl) |
| 6 |
{ |
| 7 |
if (place_meeting(x, y, obj_event_collider) && state == scr_normal_state) |
| 8 |
{ |
| 9 |
if (x > obj_event_collider.x) |
| 10 |
{ |
| 11 |
other.shift_layers = 1; |
| 12 |
if (global.dunes_flag[2] == 0) |
| 13 |
obj_sandstorm_controller.storm_y_start = 170; |
| 14 |
} |
| 15 |
else |
| 16 |
{ |
| 17 |
other.shift_layers = 0; |
| 18 |
if (global.dunes_flag[2] == 0) |
| 19 |
obj_sandstorm_controller.storm_y_start = 360; |
| 20 |
} |
| 21 |
} |
| 22 |
} |
| 23 |
if (shift_layers == 0) |
| 24 |
{ |
| 25 |
obj_collider_dynamic.layer_active = 1; |
| 26 |
layer_depth("shifting_tiles", -1000); |
| 27 |
layer_depth("shifting_bridge", -1001); |
| 28 |
layer_depth("shifting_bridge_2", -1001); |
| 29 |
layer_depth("shifting_bridge_3", -1001); |
| 30 |
layer_depth("WallNearBridge", -2000); |
| 31 |
} |
| 32 |
else if (shift_layers == 1) |
| 33 |
{ |
| 34 |
obj_collider_dynamic.layer_active = 0; |
| 35 |
layer_depth("shifting_tiles", 999999); |
| 36 |
layer_depth("shifting_bridge", 999998); |
| 37 |
layer_depth("shifting_bridge_2", 999998); |
| 38 |
layer_depth("shifting_bridge_3", 999998); |
| 39 |
layer_depth("WallNearBridge", -212); |
| 40 |
} |