1 | image_index = irandom_range(0, 2); |
2 | image_speed = 0; |
3 | fall_speed = irandom_range(3, 6); |
4 | y_target = 0; |
5 | depth = -room_height; |
6 | shadow_id = -4; |
7 | rumble_sound = audio_play_sound(snd_rumble, 1, 0); |
8 | alarm[0] = 5; |