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gml_Object_obj_elevator_controller_Alarm_3

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trn = instance_create(x, y, obj_transition);
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if (last_room == "rm_dunes_13")
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{
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    trn.newRoom = 94;
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    trn.xx = 100;
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    trn.yy = 200;
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}
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else
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{
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    trn.newRoom = 92;
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    trn.xx = 420;
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    trn.yy = 180;
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}