Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_elevator_controller_Create_0

(view raw script w/o annotations or w/e)
1
scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() { global.cutscene = true; obj_pl.state = scr_frozen_state; obj_pl.image_index = 0; obj_pl.image_speed = 0; }
();
2
elevator_shake_screen = false;
3
shake_int = 4;
4
darkness_alpha = 0;
5
last_room = room_get_name(room);
6
scene = 0;
7
depth = -room_height;