| 1 | image_speed = 0.4; |
| 2 | switch (room) |
| 3 | { |
| 4 | case rm_dunes_24: |
| 5 | case rm_dunes_28: |
| 6 | sprite_index = spr_elevator_propeller_light; |
| 7 | break; |
| 8 | } |
| 9 | depth = obj_pulley_elevator.depth; |
| 10 | y_difference = obj_pulley_elevator.y - y; |