1 | image_index = 5; |
2 | image_speed = 0; |
3 | obj_battle_transition.depth = -8; |
4 | audio_play_sound(snd_battle2, 1, 0); |
5 | action_move_point(__view_get(e__VW.XView, 0) + 27, __view_get(e__VW.YView, 0) + 226, 12); |
6 | |
7 | enum e__VW |
8 | { |
9 | XView, |
10 | YView, |
11 | WView, |
12 | HView, |
13 | Angle, |
14 | HBorder, |
15 | VBorder, |
16 | HSpeed, |
17 | VSpeed, |
18 | Object, |
19 | Visible, |
20 | XPort, |
21 | YPort, |
22 | WPort, |
23 | HPort, |
24 | Camera, |
25 | SurfaceID |
26 | } |