1 | if (image_index == 2) |
2 | audio_play_sound(snd_battle, 10, 0); |
3 | if (image_index == 4) |
4 | audio_play_sound(snd_battle, 10, 0); |
5 | if (x <= (__view_get(e__VW.XView, 0) + 25) && y >= (__view_get(e__VW.YView, 0) + 224)) |
6 | { |
7 | room_goto(enroom); |
8 | instance_destroy(); |
9 | with (obj_battle_transition) |
10 | instance_destroy(); |
11 | } |
12 | |
13 | enum e__VW |
14 | { |
15 | XView, |
16 | YView, |
17 | WView, |
18 | HView, |
19 | Angle, |
20 | HBorder, |
21 | VBorder, |
22 | HSpeed, |
23 | VSpeed, |
24 | Object, |
25 | Visible, |
26 | XPort, |
27 | YPort, |
28 | WPort, |
29 | HPort, |
30 | Camera, |
31 | SurfaceID |
32 | } |