1 |
if (case_exec == "T0 Quote Ed") |
2 |
{ |
3 |
instance_create(20, 60, obj_quote_bubble_battle_reverse); |
4 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t0_ed); |
5 |
} |
6 |
else if (case_exec == "T1 Vanish Ed") |
7 |
{ |
8 |
vanish_type = "Ed"; |
9 |
vanish_direction = -1; |
10 |
event_user(2); |
11 |
} |
12 |
else if (case_exec == "T1 Appear Moray") |
13 |
{ |
14 |
instance_create(318, 224, obj_feisty_four_moray_intro); |
15 |
} |
16 |
else if (case_exec == "T1 BG Moray") |
17 |
{ |
18 |
with (obj_background_feisty_four_yellow) |
19 |
{ |
20 |
spin_type = "Moray Solo 1"; |
21 |
event_user(2); |
22 |
} |
23 |
audio_vol_ed = 0; |
24 |
audio_vol_moray = 1; |
25 |
audio_vol_ace = 0; |
26 |
audio_vol_mooch = 0; |
27 |
event_user(1); |
28 |
} |
29 |
else if (case_exec == "T1 Obj Moray") |
30 |
{ |
31 |
instance_create(318, 224, obj_feisty_four_moray_legs); |
32 |
current_hp_ed = global.current_hp_enemy; |
33 |
max_hp_ed = global.max_hp_enemy; |
34 |
last_hp_ed = global.last_hp_enemy; |
35 |
current_hp_ed_draw = global.current_hp_enemy; |
36 |
global.current_hp_enemy = current_hp_moray; |
37 |
global.max_hp_enemy = max_hp_moray; |
38 |
global.last_hp_enemy = last_hp_moray; |
39 |
global.current_hp_enemy_draw = current_hp_moray_draw; |
40 |
global.enemy_attack_stat = moray_attack_stat; |
41 |
global.enemy_defense_stat = moray_defense_stat; |
42 |
global.battle_enemy_name_1 = "moray"; |
43 |
} |
44 |
else if (case_exec == "T1 Quote Moray") |
45 |
{ |
46 |
instance_create(390, 74, obj_quote_bubble_battle_yellow_3); |
47 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t1_moray); |
48 |
} |
49 |
else if (case_exec == "T2 Vanish Moray") |
50 |
{ |
51 |
vanish_type = "Moray"; |
52 |
vanish_direction = 1; |
53 |
event_user(2); |
54 |
} |
55 |
else if (case_exec == "T2 Appear Ace") |
56 |
{ |
57 |
instance_create(318, 224, obj_feisty_four_ace_intro); |
58 |
} |
59 |
else if (case_exec == "T2 BG Ace") |
60 |
{ |
61 |
with (obj_background_feisty_four_yellow) |
62 |
{ |
63 |
spin_type = "Ace Solo 1"; |
64 |
event_user(2); |
65 |
} |
66 |
audio_vol_ed = 0; |
67 |
audio_vol_moray = 0; |
68 |
audio_vol_ace = 1; |
69 |
audio_vol_mooch = 0; |
70 |
event_user(1); |
71 |
} |
72 |
else if (case_exec == "T2 Obj Ace") |
73 |
{ |
74 |
instance_create(318, 224, obj_feisty_four_ace_legs); |
75 |
current_hp_moray = global.current_hp_enemy; |
76 |
max_hp_moray = global.max_hp_enemy; |
77 |
last_hp_moray = global.last_hp_enemy; |
78 |
current_hp_moray_draw = global.current_hp_enemy; |
79 |
global.current_hp_enemy = current_hp_ace; |
80 |
global.max_hp_enemy = max_hp_ace; |
81 |
global.last_hp_enemy = last_hp_ace; |
82 |
global.current_hp_enemy_draw = current_hp_ace_draw; |
83 |
global.enemy_attack_stat = ace_attack_stat; |
84 |
global.enemy_defense_stat = ace_defense_stat; |
85 |
global.battle_enemy_name_1 = "ace"; |
86 |
} |
87 |
else if (case_exec == "T2 Quote Ace") |
88 |
{ |
89 |
instance_create(390, 74, obj_quote_bubble_battle_yellow_3); |
90 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t2_ace); |
91 |
} |
92 |
else if (case_exec == "T3 Quote Mooch 1") |
93 |
{ |
94 |
instance_create(420, 74, obj_quote_bubble_battle_reverse); |
95 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t3_mooch_1); |
96 |
} |
97 |
else if (case_exec == "T3 Vanish Ace") |
98 |
{ |
99 |
vanish_type = "Ace"; |
100 |
vanish_direction = -1; |
101 |
event_user(2); |
102 |
} |
103 |
else if (case_exec == "T3 Appear Mooch") |
104 |
{ |
105 |
instance_create(318, 224, obj_feisty_four_mooch_intro); |
106 |
} |
107 |
else if (case_exec == "T3 BG Mooch") |
108 |
{ |
109 |
with (obj_background_feisty_four_yellow) |
110 |
{ |
111 |
spin_type = "Mooch Solo 1"; |
112 |
event_user(2); |
113 |
} |
114 |
audio_vol_ed = 0; |
115 |
audio_vol_moray = 0; |
116 |
audio_vol_ace = 0; |
117 |
audio_vol_mooch = 1; |
118 |
event_user(1); |
119 |
} |
120 |
else if (case_exec == "T3 Obj Mooch") |
121 |
{ |
122 |
instance_create(318, 224, obj_feisty_four_mooch_body_full); |
123 |
current_hp_ace = global.current_hp_enemy; |
124 |
max_hp_ace = global.max_hp_enemy; |
125 |
last_hp_ace = global.last_hp_enemy; |
126 |
current_hp_ace_draw = global.current_hp_enemy; |
127 |
global.current_hp_enemy = current_hp_mooch; |
128 |
global.max_hp_enemy = max_hp_mooch; |
129 |
global.last_hp_enemy = last_hp_mooch; |
130 |
global.current_hp_enemy_draw = current_hp_mooch_draw; |
131 |
global.enemy_attack_stat = mooch_attack_stat; |
132 |
global.enemy_defense_stat = mooch_defense_stat; |
133 |
global.battle_enemy_name_1 = "mooch"; |
134 |
} |
135 |
else if (case_exec == "T3 Quote Mooch 2") |
136 |
{ |
137 |
instance_create(390, 74, obj_quote_bubble_battle_yellow_3); |
138 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t3_mooch_2); |
139 |
} |
140 |
else if (case_exec == "T4 Appear Ed") |
141 |
{ |
142 |
instance_create(438, 224, obj_feisty_four_ed_intro); |
143 |
audio_play_sound(snd_feisty_ed_entrance_mooch, 1, 0); |
144 |
} |
145 |
else if (case_exec == "T4 Vanish Mooch") |
146 |
{ |
147 |
vanish_type = "Mooch Smack"; |
148 |
vanish_direction = -1; |
149 |
event_user(2); |
150 |
} |
151 |
else if (case_exec == "T4 BG Ed") |
152 |
{ |
153 |
with (obj_background_feisty_four_yellow) |
154 |
{ |
155 |
spin_type = "Ed Solo 1"; |
156 |
event_user(2); |
157 |
} |
158 |
audio_vol_ed = 1; |
159 |
audio_vol_moray = 0; |
160 |
audio_vol_ace = 0; |
161 |
audio_vol_mooch = 0; |
162 |
event_user(1); |
163 |
} |
164 |
else if (case_exec == "T4 Obj Ed") |
165 |
{ |
166 |
instance_create(318, 224, obj_feisty_four_ed_legs); |
167 |
current_hp_mooch = global.current_hp_enemy; |
168 |
max_hp_mooch = global.max_hp_enemy; |
169 |
last_hp_mooch = global.last_hp_enemy; |
170 |
current_hp_mooch_draw = global.current_hp_enemy; |
171 |
global.current_hp_enemy = current_hp_ed; |
172 |
global.max_hp_enemy = max_hp_ed; |
173 |
global.last_hp_enemy = last_hp_ed; |
174 |
global.current_hp_enemy_draw = current_hp_ed_draw; |
175 |
global.enemy_attack_stat = ed_attack_stat; |
176 |
global.enemy_defense_stat = ed_defense_stat; |
177 |
global.battle_enemy_name_1 = "ed"; |
178 |
} |
179 |
else if (case_exec == "T4 Quote Ed") |
180 |
{ |
181 |
instance_create(410, 64, obj_quote_bubble_battle_yellow_3); |
182 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t4_ed); |
183 |
} |
184 |
else if (case_exec == "T5 Vanish Ed") |
185 |
{ |
186 |
vanish_type = "Ed"; |
187 |
vanish_direction = -1; |
188 |
event_user(2); |
189 |
} |
190 |
else if (case_exec == "T5 Appear Moray") |
191 |
{ |
192 |
instance_create(318, 224, obj_feisty_four_moray_intro); |
193 |
} |
194 |
else if (case_exec == "T5 BG Moray") |
195 |
{ |
196 |
with (obj_background_feisty_four_yellow) |
197 |
{ |
198 |
spin_type = "Moray Solo 2"; |
199 |
event_user(2); |
200 |
} |
201 |
audio_vol_ed = 0; |
202 |
audio_vol_moray = 1; |
203 |
audio_vol_ace = 0; |
204 |
audio_vol_mooch = 0; |
205 |
event_user(1); |
206 |
} |
207 |
else if (case_exec == "T5 Obj Moray") |
208 |
{ |
209 |
instance_create(318, 224, obj_feisty_four_moray_legs); |
210 |
current_hp_ed = global.current_hp_enemy; |
211 |
max_hp_ed = global.max_hp_enemy; |
212 |
last_hp_ed = global.last_hp_enemy; |
213 |
current_hp_ed_draw = global.current_hp_enemy; |
214 |
global.current_hp_enemy = current_hp_moray; |
215 |
global.max_hp_enemy = max_hp_moray; |
216 |
global.last_hp_enemy = last_hp_moray; |
217 |
global.current_hp_enemy_draw = current_hp_moray_draw; |
218 |
global.enemy_attack_stat = moray_attack_stat; |
219 |
global.enemy_defense_stat = moray_defense_stat; |
220 |
global.battle_enemy_name_1 = "moray"; |
221 |
} |
222 |
else if (case_exec == "T5 Quote Moray") |
223 |
{ |
224 |
instance_create(390, 74, obj_quote_bubble_battle_yellow_3); |
225 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t5_moray); |
226 |
} |
227 |
else if (case_exec == "T6 Vanish Moray") |
228 |
{ |
229 |
vanish_type = "Moray"; |
230 |
vanish_direction = 1; |
231 |
event_user(2); |
232 |
} |
233 |
else if (case_exec == "T6 Appear Ace") |
234 |
{ |
235 |
instance_create(318, 224, obj_feisty_four_ace_intro); |
236 |
} |
237 |
else if (case_exec == "T6 BG Ace") |
238 |
{ |
239 |
with (obj_background_feisty_four_yellow) |
240 |
{ |
241 |
spin_type = "Ace Solo 2"; |
242 |
event_user(2); |
243 |
} |
244 |
audio_vol_ed = 0; |
245 |
audio_vol_moray = 0; |
246 |
audio_vol_ace = 1; |
247 |
audio_vol_mooch = 0; |
248 |
event_user(1); |
249 |
} |
250 |
else if (case_exec == "T6 Obj Ace") |
251 |
{ |
252 |
instance_create(318, 224, obj_feisty_four_ace_legs); |
253 |
current_hp_moray = global.current_hp_enemy; |
254 |
max_hp_moray = global.max_hp_enemy; |
255 |
last_hp_moray = global.last_hp_enemy; |
256 |
current_hp_moray_draw = global.current_hp_enemy; |
257 |
global.current_hp_enemy = current_hp_ace; |
258 |
global.max_hp_enemy = max_hp_ace; |
259 |
global.last_hp_enemy = last_hp_ace; |
260 |
global.current_hp_enemy_draw = current_hp_ace_draw; |
261 |
global.enemy_attack_stat = ace_attack_stat; |
262 |
global.enemy_defense_stat = ace_defense_stat; |
263 |
global.battle_enemy_name_1 = "ace"; |
264 |
} |
265 |
else if (case_exec == "T6 Quote Ace") |
266 |
{ |
267 |
instance_create(390, 74, obj_quote_bubble_battle_yellow_3); |
268 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t6_ace); |
269 |
} |
270 |
else if (case_exec == "T7 Quote Mooch") |
271 |
{ |
272 |
instance_create(420, 74, obj_quote_bubble_battle_reverse); |
273 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t7_mooch); |
274 |
} |
275 |
else if (case_exec == "T7 Vanish Ace") |
276 |
{ |
277 |
vanish_type = "Ace"; |
278 |
vanish_direction = -1; |
279 |
event_user(2); |
280 |
} |
281 |
else if (case_exec == "T7 Appear Mooch") |
282 |
{ |
283 |
instance_create(318, 224, obj_feisty_four_mooch_intro); |
284 |
} |
285 |
else if (case_exec == "T7 BG Mooch") |
286 |
{ |
287 |
with (obj_background_feisty_four_yellow) |
288 |
{ |
289 |
spin_type = "Mooch Solo 2"; |
290 |
event_user(2); |
291 |
} |
292 |
audio_vol_ed = 0; |
293 |
audio_vol_moray = 0; |
294 |
audio_vol_ace = 0; |
295 |
audio_vol_mooch = 1; |
296 |
event_user(1); |
297 |
} |
298 |
else if (case_exec == "T7 Obj Mooch") |
299 |
{ |
300 |
instance_create(318, 224, obj_feisty_four_mooch_body_full); |
301 |
current_hp_ace = global.current_hp_enemy; |
302 |
max_hp_ace = global.max_hp_enemy; |
303 |
last_hp_ace = global.last_hp_enemy; |
304 |
current_hp_ace_draw = global.current_hp_enemy; |
305 |
global.current_hp_enemy = current_hp_mooch; |
306 |
global.max_hp_enemy = max_hp_mooch; |
307 |
global.last_hp_enemy = last_hp_mooch; |
308 |
global.current_hp_enemy_draw = current_hp_mooch_draw; |
309 |
global.enemy_attack_stat = mooch_attack_stat; |
310 |
global.enemy_defense_stat = mooch_defense_stat; |
311 |
global.battle_enemy_name_1 = "mooch"; |
312 |
} |
313 |
else if (case_exec == "T8 Vanish Mooch") |
314 |
{ |
315 |
vanish_type = "Mooch"; |
316 |
vanish_direction = -1; |
317 |
event_user(2); |
318 |
} |
319 |
else if (case_exec == "T8 Appear Ed") |
320 |
{ |
321 |
instance_create(420, 224, obj_feisty_four_ed_intro); |
322 |
audio_play_sound(snd_feisty_ed_entrance, 1, 0); |
323 |
} |
324 |
else if (case_exec == "T8 BG Ed") |
325 |
{ |
326 |
with (obj_background_feisty_four_yellow) |
327 |
{ |
328 |
spin_type = "Ed Moray Duo Ed"; |
329 |
event_user(2); |
330 |
} |
331 |
audio_vol_ed = 1; |
332 |
audio_vol_ace = 0; |
333 |
audio_vol_mooch = 0; |
334 |
event_user(1); |
335 |
} |
336 |
else if (case_exec == "T8 Obj Ed") |
337 |
{ |
338 |
instance_create(420, 224, obj_feisty_four_ed_legs); |
339 |
global.current_hp_enemy_2 = current_hp_ed; |
340 |
global.max_hp_enemy_2 = max_hp_ed; |
341 |
global.last_hp_enemy_2 = last_hp_ed; |
342 |
global.current_hp_enemy_draw_2 = current_hp_ed_draw; |
343 |
global.enemy_attack_stat_2 = ed_attack_stat; |
344 |
global.enemy_defense_stat_2 = ed_defense_stat; |
345 |
global.battle_enemy_name_2 = "ed"; |
346 |
global.enemy_count = 2; |
347 |
global.enemy_target_x = 216; |
348 |
global.enemy_target_y = 144; |
349 |
global.enemy_target_x_2 = 420; |
350 |
global.enemy_target_y_2 = 144; |
351 |
script_execute(scr_determine_attacking_damage_stat_critical); |
352 |
} |
353 |
else if (case_exec == "T8 Quote Ed") |
354 |
{ |
355 |
instance_create(390, 74, obj_quote_bubble_battle_yellow_3); |
356 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t8_ed); |
357 |
} |
358 |
else if (case_exec == "T8 Appear Moray") |
359 |
{ |
360 |
instance_create(216, 224, obj_feisty_four_moray_intro); |
361 |
} |
362 |
else if (case_exec == "T8 BG Moray") |
363 |
{ |
364 |
with (obj_background_feisty_four_yellow) |
365 |
{ |
366 |
spin_type = "Ed Moray Duo Moray"; |
367 |
event_user(2); |
368 |
} |
369 |
audio_vol_moray = 1; |
370 |
audio_vol_ace = 0; |
371 |
audio_vol_mooch = 0; |
372 |
event_user(1); |
373 |
} |
374 |
else if (case_exec == "T8 Obj Moray") |
375 |
{ |
376 |
instance_create(216, 224, obj_feisty_four_moray_legs); |
377 |
current_hp_mooch = global.current_hp_enemy; |
378 |
max_hp_mooch = global.max_hp_enemy; |
379 |
last_hp_mooch = global.last_hp_enemy; |
380 |
current_hp_mooch_draw = global.current_hp_enemy; |
381 |
global.current_hp_enemy = current_hp_moray; |
382 |
global.max_hp_enemy = max_hp_moray; |
383 |
global.last_hp_enemy = last_hp_moray; |
384 |
global.current_hp_enemy_draw = current_hp_moray_draw; |
385 |
global.enemy_attack_stat = moray_attack_stat; |
386 |
global.enemy_defense_stat = moray_defense_stat; |
387 |
global.battle_enemy_name_1 = "moray"; |
388 |
with (obj_heart_battle_fighting_parent) |
389 |
event_user(0); |
390 |
} |
391 |
else if (case_exec == "T8 Quote Moray") |
392 |
{ |
393 |
instance_create(0, 74, obj_quote_bubble_battle_yellow_2_reverse); |
394 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t8_moray); |
395 |
} |
396 |
else if (case_exec == "T9 Vanish Moray") |
397 |
{ |
398 |
vanish_type = "Moray"; |
399 |
vanish_direction = -1; |
400 |
event_user(2); |
401 |
} |
402 |
else if (case_exec == "T9 Vanish Ed") |
403 |
{ |
404 |
vanish_type = "Ed"; |
405 |
vanish_direction = 1; |
406 |
event_user(2); |
407 |
} |
408 |
else if (case_exec == "T9 Appear Ace") |
409 |
{ |
410 |
instance_create(216, 224, obj_feisty_four_ace_intro); |
411 |
} |
412 |
else if (case_exec == "T9 BG Ace") |
413 |
{ |
414 |
with (obj_background_feisty_four_yellow) |
415 |
{ |
416 |
spin_type = "Ace Mooch Duo Ace"; |
417 |
event_user(2); |
418 |
} |
419 |
audio_vol_ed = 0; |
420 |
audio_vol_moray = 0; |
421 |
audio_vol_ace = 1; |
422 |
event_user(1); |
423 |
} |
424 |
else if (case_exec == "T9 Obj Ace") |
425 |
{ |
426 |
instance_create(216, 224, obj_feisty_four_ace_legs); |
427 |
current_hp_moray = global.current_hp_enemy; |
428 |
max_hp_moray = global.max_hp_enemy; |
429 |
last_hp_moray = global.last_hp_enemy; |
430 |
current_hp_moray_draw = global.current_hp_enemy; |
431 |
global.current_hp_enemy = current_hp_ace; |
432 |
global.max_hp_enemy = max_hp_ace; |
433 |
global.last_hp_enemy = last_hp_ace; |
434 |
global.current_hp_enemy_draw = current_hp_ace_draw; |
435 |
global.enemy_attack_stat = ace_attack_stat; |
436 |
global.enemy_defense_stat = ace_defense_stat; |
437 |
global.battle_enemy_name_1 = "ace"; |
438 |
} |
439 |
else if (case_exec == "T9 Quote Ace") |
440 |
{ |
441 |
instance_create(266, 74, obj_quote_bubble_battle_yellow_3); |
442 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t9_ace); |
443 |
} |
444 |
else if (case_exec == "T9 Quote Mooch 1") |
445 |
{ |
446 |
instance_create(420, 74, obj_quote_bubble_battle_reverse); |
447 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t9_mooch_1); |
448 |
} |
449 |
else if (case_exec == "T9 Appear Mooch") |
450 |
{ |
451 |
instance_create(420, 224, obj_feisty_four_mooch_intro); |
452 |
} |
453 |
else if (case_exec == "T9 BG Mooch") |
454 |
{ |
455 |
with (obj_background_feisty_four_yellow) |
456 |
{ |
457 |
spin_type = "Ace Mooch Duo Mooch"; |
458 |
event_user(2); |
459 |
} |
460 |
audio_vol_ed = 0; |
461 |
audio_vol_moray = 0; |
462 |
audio_vol_mooch = 1; |
463 |
event_user(1); |
464 |
} |
465 |
else if (case_exec == "T9 Obj Mooch") |
466 |
{ |
467 |
instance_create(420, 224, obj_feisty_four_mooch_body_full); |
468 |
current_hp_ed = global.current_hp_enemy_2; |
469 |
max_hp_ed = global.max_hp_enemy_2; |
470 |
last_hp_ed = global.last_hp_enemy_2; |
471 |
current_hp_ed_draw = global.current_hp_enemy_2; |
472 |
global.current_hp_enemy_2 = current_hp_mooch; |
473 |
global.max_hp_enemy_2 = max_hp_mooch; |
474 |
global.last_hp_enemy_2 = last_hp_mooch; |
475 |
global.current_hp_enemy_draw_2 = current_hp_mooch_draw; |
476 |
global.enemy_attack_stat_2 = mooch_attack_stat; |
477 |
global.enemy_defense_stat_2 = mooch_defense_stat; |
478 |
global.battle_enemy_name_2 = "mooch"; |
479 |
with (obj_heart_battle_fighting_parent) |
480 |
event_user(0); |
481 |
} |
482 |
else if (case_exec == "T9 Quote Mooch 2") |
483 |
{ |
484 |
instance_create(100, 74, obj_quote_bubble_battle_reverse); |
485 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t9_mooch_2); |
486 |
} |
487 |
else if (case_exec == "T10 Vanish Ace") |
488 |
{ |
489 |
vanish_type = "Ace"; |
490 |
vanish_direction = -1; |
491 |
event_user(2); |
492 |
} |
493 |
else if (case_exec == "T10 Vanish Mooch") |
494 |
{ |
495 |
vanish_type = "Mooch"; |
496 |
vanish_direction = 1; |
497 |
event_user(2); |
498 |
} |
499 |
else if (case_exec == "T10 Appear Ed") |
500 |
{ |
501 |
instance_create(318, 224, obj_feisty_four_ed_intro); |
502 |
audio_play_sound(snd_feisty_ed_entrance, 1, 0); |
503 |
} |
504 |
else if (case_exec == "T10 BG Ed") |
505 |
{ |
506 |
with (obj_background_feisty_four_yellow) |
507 |
{ |
508 |
spin_type = "Ed Solo 2"; |
509 |
event_user(2); |
510 |
} |
511 |
audio_vol_ed = 1; |
512 |
audio_vol_moray = 0; |
513 |
audio_vol_ace = 0; |
514 |
audio_vol_mooch = 0; |
515 |
event_user(1); |
516 |
} |
517 |
else if (case_exec == "T10 Obj Ed") |
518 |
{ |
519 |
instance_create(318, 224, obj_feisty_four_ed_legs); |
520 |
current_hp_ace = global.current_hp_enemy; |
521 |
max_hp_ace = global.max_hp_enemy; |
522 |
last_hp_ace = global.last_hp_enemy; |
523 |
current_hp_ace_draw = global.current_hp_enemy; |
524 |
current_hp_mooch = global.current_hp_enemy_2; |
525 |
max_hp_mooch = global.max_hp_enemy_2; |
526 |
last_hp_mooch = global.last_hp_enemy_2; |
527 |
current_hp_mooch_draw = global.current_hp_enemy_2; |
528 |
global.current_hp_enemy = current_hp_ed; |
529 |
global.max_hp_enemy = max_hp_ed; |
530 |
global.last_hp_enemy = last_hp_ed; |
531 |
global.current_hp_enemy_draw = current_hp_ed_draw; |
532 |
global.enemy_attack_stat = ed_attack_stat; |
533 |
global.enemy_defense_stat = ed_defense_stat; |
534 |
global.battle_enemy_name_1 = "ed"; |
535 |
global.enemy_count = 1; |
536 |
} |
537 |
else if (case_exec == "T10 Quote Ed") |
538 |
{ |
539 |
instance_create(390, 74, obj_quote_bubble_battle_yellow_3); |
540 |
instance_create_depth(0, 0, -1000, obj_quote_battle_feisty_four_t10_ed_1); |
541 |
} |