sprite_index = spr_exclamation_mark_yellow;
image_speed = 0.5;
image_index = 0;
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() { global.cutscene = true; obj_pl.state = scr_frozen_state; obj_pl.image_index = 0; obj_pl.image_speed = 0; }();
audio_play_sound(snd_encounter, 1, 0);