1 | scene = 0; |
2 | cutscene_timer = 0; |
3 | cutscene_music = -4; |
4 | draw_alpha = 0; |
5 | if (global.sworks_flag[36] >= 2) |
6 | { |
7 | if (global.sworks_flag[36] == 2) |
8 | { |
9 | obj_steamworks_factory_02_face.sprite_index = spr_steamworks_38_face_talking; |
10 | obj_steamworks_factory_02_face.image_index = 0; |
11 | } |
12 | scene = 100; |
13 | } |