1 | scene = 0; |
2 | cutscene_timer = 0; |
3 | with (obj_factory_02_conveyor_indicator) |
4 | sprite_index = spr_conveyor_indicator_idle; |
5 | indicator_on = false; |
6 | flash_count = 3; |
7 | alarm[0] = 30; |
8 | obj_ceroba_npc.action_sprite = false; |