| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
var item_type_last = obj_factory_02_seesaw_puzzle.conveyor_item_type_last; |
| 4 |
var item_type_repeat_count = obj_factory_02_seesaw_puzzle.conveyor_item_type_repeat_count; |
| 5 |
var item_type_repeat_count_max = obj_factory_02_seesaw_puzzle.conveyor_item_type_repeat_count_max; |
| 6 |
destroy_self = false; |
| 7 |
item_type = choose("blue", "red"); |
| 8 |
if (item_type == item_type_last) |
| 9 |
{ |
| 10 |
if (item_type_repeat_count < item_type_repeat_count_max) |
| 11 |
{ |
| 12 |
obj_factory_02_seesaw_puzzle.conveyor_item_type_repeat_count += 1; |
| 13 |
} |
| 14 |
else |
| 15 |
{ |
| 16 |
do |
| 17 |
item_type = choose("blue", "red"); |
| 18 |
until (item_type != item_type_last); |
| 19 |
} |
| 20 |
} |
| 21 |
else |
| 22 |
{ |
| 23 |
obj_factory_02_seesaw_puzzle.conveyor_item_type_repeat_count = 0; |
| 24 |
} |
| 25 |
obj_factory_02_seesaw_puzzle.conveyor_item_type_last = item_type; |
| 26 |
image_speed = 0; |
| 27 |
switch (item_type) |
| 28 |
{ |
| 29 |
case "blue": |
| 30 |
sprite_index = spr_conveyor_items_blue_wrapped; |
| 31 |
break; |
| 32 |
case "red": |
| 33 |
sprite_index = spr_conveyor_items_red_wrapped; |
| 34 |
break; |
| 35 |
} |
| 36 |
scene = 0; |
| 37 |
target_y = 110; |