1 | if (!instance_exists(obj_dialogue_axis_hindered)) |
2 | msg = instance_create(x, y, obj_dialogue_axis_hindered); |
3 | with (msg) |
4 | { |
5 | sndfnt = 111; |
6 | message[0] = "* HA. FOUND YOU."; |
7 | message[1] = "* AWAY YOU GO."; |
8 | prt[0] = 473; |
9 | prt[1] = 473; |
10 | } |
11 | fade_out = true; |
12 | instance_destroy(obj_cutscene_ex); |