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gml_Object_obj_factory_03_numpad_number_Draw_0

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var x_offset = 0;
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var y_offset = 0;
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var draw_alpha = 1 * image_alpha;
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if (button_pressed)
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{
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    x_offset = 2;
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    y_offset = 2;
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    draw_alpha = 0.8 * image_alpha;
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}
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if (active == true)
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{
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    draw_set_color(c_white);
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    draw_set_alpha(image_alpha * draw_alpha);
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    draw_rectangle((x + x_offset) - 2, (y + y_offset) - 2, x + sprite_width + 2, y + sprite_height + 2, false);
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    draw_set_alpha(draw_alpha * image_alpha);
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}
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draw_sprite_ext(sprite_index, image_index, x + x_offset, y + y_offset, image_xscale, image_yscale, image_angle, c_white, draw_alpha);
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draw_set_alpha(1);