1 |
if (!instance_exists(obj_feisty_four_ace_legs)) |
2 |
{ |
3 |
instance_destroy(); |
4 |
exit; |
5 |
} |
6 |
var enemy_dead = global.enemy_dead; |
7 |
var enemy_spared = global.enemy_spared; |
8 |
var enemy_mode = global.enemy_mode; |
9 |
if (enemy_dead == true) |
10 |
{ |
11 |
instance_destroy(); |
12 |
exit; |
13 |
image_alpha = 0.5; |
14 |
} |
15 |
else if (enemy_spared == true) |
16 |
{ |
17 |
instance_destroy(); |
18 |
exit; |
19 |
} |
20 |
if (damage_disjoint_count > 0) |
21 |
{ |
22 |
damage_disjoint_count -= 1; |
23 |
} |
24 |
else if (enemy_dead == false && enemy_spared == false) |
25 |
{ |
26 |
if (global.current_hp_enemy <= 0) |
27 |
sprite_index = spr_feisty_four_ace_head; |
28 |
else |
29 |
sprite_index = spr_feisty_four_ace_head; |
30 |
} |
31 |
if (instance_exists(obj_text_damage_count) && global.fight_number == 1 && no_loop_damage_disjoint_count == false) |
32 |
{ |
33 |
damage_disjoint_count = 12; |
34 |
no_loop_damage_disjoint_count = true; |
35 |
} |
36 |
else if (!instance_exists(obj_text_damage_count)) |
37 |
{ |
38 |
no_loop_damage_disjoint_count = false; |
39 |
} |
40 |
if (damage_disjoint_count == 12) |
41 |
damage_disjoint_x = -50; |
42 |
else if (damage_disjoint_count == 10) |
43 |
damage_disjoint_x = 50; |
44 |
else if (damage_disjoint_count == 8) |
45 |
damage_disjoint_x = -20; |
46 |
else if (damage_disjoint_count == 6) |
47 |
damage_disjoint_x = 20; |
48 |
else if (damage_disjoint_count == 4) |
49 |
damage_disjoint_x = -10; |
50 |
else if (damage_disjoint_count == 2) |
51 |
damage_disjoint_x = 10; |
52 |
else if (damage_disjoint_count == 0) |
53 |
damage_disjoint_x = 0; |
54 |
if (damage_disjoint_count > 0) |
55 |
image_alpha = 0; |
56 |
if (obj_feisty_four_ace_legs.animating == true) |
57 |
{ |
58 |
x = obj_feisty_four_ace_legs.x - difference_x; |
59 |
y = obj_feisty_four_ace_legs.head_displacement_y; |
60 |
} |
61 |
else |
62 |
{ |
63 |
x = obj_feisty_four_ace_legs.x - difference_x; |
64 |
y = obj_feisty_four_ace_legs.y - difference_y; |
65 |
} |