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gml_Object_obj_feisty_four_ace_legs_Destroy_0

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with (obj_feisty_four_ace_head)
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    instance_destroy();
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with (obj_feisty_four_ace_arm)
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    instance_destroy();
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with (obj_enemy_controller_feisty_four)
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{
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    if (global.attack_cycle == 3)
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        case_exec = "T3 Appear Mooch";
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    else if (global.attack_cycle == 7)
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        case_exec = "T7 Appear Mooch";
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    else if (global.attack_cycle == 10)
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        case_exec = "T10 Appear Ed";
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    event_user(0);
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}