| 1 | with (obj_enemy_controller_feisty_four) |
| 2 | { |
| 3 | if (global.attack_cycle == 1) |
| 4 | { |
| 5 | case_exec = "T1 BG Moray"; |
| 6 | event_user(0); |
| 7 | } |
| 8 | else if (global.attack_cycle == 5) |
| 9 | { |
| 10 | case_exec = "T5 BG Moray"; |
| 11 | event_user(0); |
| 12 | } |
| 13 | else if (global.attack_cycle == 8) |
| 14 | { |
| 15 | case_exec = "T8 BG Moray"; |
| 16 | event_user(0); |
| 17 | } |
| 18 | } |