| 1 | switch (global.dunes_flag[31]) |
| 2 | { |
| 3 | case 1: |
| 4 | sprite_index = spr_violetta_dead; |
| 5 | break; |
| 6 | case 2: |
| 7 | sprite_index = spr_pedla_dead; |
| 8 | break; |
| 9 | case 3: |
| 10 | sprite_index = spr_rosa_dead; |
| 11 | break; |
| 12 | } |
| 13 | image_alpha = 0; |
| 14 | image_speed = 0; |
| 15 | image_index = 0; |
| 16 | script_execute(scr_enemy_defragment); |
| 17 | if (!audio_is_playing(snd_monster_damage_death)) |
| 18 | audio_play_sound(snd_monster_damage_death, 20, 0); |