| 1 | script_execute(scr_depth, 0, 0, 0, 0, 0); |
| 2 | if (global.flag[24 Flowey introduction progress] == 0 || global.flag[24 Flowey introduction progress] == 2) |
| 3 | { |
| 4 | image_speed = 0.2; |
| 5 | waiter = 0; |
| 6 | obj_pl.state = scr_frozen_state; |
| 7 | } |
| 8 | if (global.flag[24 Flowey introduction progress] == 1) |
| 9 | { |
| 10 | sprite_index = spr_flowey; |
| 11 | image_speed = 0; |
| 12 | waiter = 0; |
| 13 | if (instance_exists(obj_pl)) |
| 14 | obj_pl.state = scr_frozen_state; |
| 15 | } |