1 | if (live_call()) |
2 | return global.live_result; |
3 | instance_destroy(obj_flowey_1_attack_4_head); |
4 | instance_destroy(obj_battle_enemy_attack_flowey_spiral); |
5 | instance_destroy(obj_battle_enemy_attack_fpellets_simple); |
6 | with (obj_dialogue_box_battle_transformation_any) |
7 | event_user(0); |