1 | if (live_call()) |
2 | return global.live_result; |
3 | image_alpha = 0; |
4 | active = false; |
5 | fadeout = false; |
6 | throw_delay_max = 10; |
7 | throw_delay = throw_delay_max; |
8 | throw_dir = irandom_range(135, 405); |
9 | spawn_dist = 160; |