1 | if (live_call()) |
2 | return global.live_result; |
3 | var box = 3154; |
4 | image_alpha = 0; |
5 | speed = clamp(7 - (abs(320 - x) * 0.01), 0, 999); |
6 | target_x = irandom_range(box.bbox_left, box.bbox_right); |
7 | target_dist = target_x - x; |
8 | gravity = 0.15; |
9 | direction = point_direction(x, y, irandom_range(box.bbox_left, box.bbox_right), box.y - 80); |
10 | image_angle = direction + 90; |