| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | instance_destroy(obj_flowey_1_attack_pellet_circle_spawner); |
| 4 | instance_destroy(obj_battle_enemy_attack_fpellets_simple); |
| 5 | with (obj_dialogue_box_battle_transformation_any) |
| 6 | event_user(0); |