1 | switch (scene) |
2 | { |
3 | case 0: |
4 | if (image_yscale > 0) |
5 | { |
6 | image_yscale -= 0.2; |
7 | } |
8 | else |
9 | { |
10 | image_yscale = 0; |
11 | instance_destroy(); |
12 | } |
13 | image_alpha = image_yscale * 1.1; |
14 | break; |
15 | } |