1 |
if (sprite_index == spr_battle_flowey_gray_grab) |
2 |
{ |
3 |
obj_flowey_battle_gray_wheel.scene += 1; |
4 |
scene = 1; |
5 |
sprite_index = spr_battle_flowey_gray_ungrab; |
6 |
image_index = 0; |
7 |
image_speed = 0; |
8 |
} |
9 |
else |
10 |
{ |
11 |
obj_heart_battle_fighting_yellow_final.y = y; |
12 |
obj_heart_battle_fighting_yellow_final.x = x; |
13 |
if (obj_flowey_battle_final.stage_current == 0) |
14 |
obj_heart_battle_fighting_yellow_final.sprite_index = spr_heart_yellow_down; |
15 |
else |
16 |
obj_heart_battle_fighting_yellow_final.sprite_index = spr_heart_yellow_up; |
17 |
obj_heart_battle_fighting_yellow_final.image_alpha = 1; |
18 |
obj_heart_battle_fighting_yellow_final.moveable = true; |
19 |
instance_destroy(); |
20 |
} |