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gml_Object_obj_flowey_battle_ow_controller_Draw_64

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1
if (live_call())
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    return global.live_result;
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var xx = 140;
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var xx2 = 180;
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var yy = 220;
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var yy2 = 230;
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var hp_current = global.current_hp_self / global.max_hp_self;
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draw_set_color(c_black);
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draw_set_alpha(gui_alpha);
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draw_set_color(c_white);
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draw_rectangle(xx - 2, yy - 2, xx2 + 2, yy2 + 2, false);
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draw_healthbar(xx, yy, xx2, yy2, hp_current * 100, c_red, c_yellow, c_yellow, 0, true, false);
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draw_set_alpha(1);