| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | if (!instance_exists(obj_flowey_battle_phase_2_clay_growing)) |
| 4 | { |
| 5 | instance_destroy(); |
| 6 | exit; |
| 7 | } |
| 8 | move_towards_point(obj_flowey_battle_phase_2_clay_growing.x, obj_flowey_battle_phase_2_clay_growing.y, bullet_speed); |
| 9 | bullet_speed += 0.2; |
| 10 | if (line_alpha < 1) |
| 11 | line_alpha += 0.2; |