| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | if (image_index == 11) |
| 4 | instance_create_depth(x, (y + sprite_height) - 60, -100, obj_flowey_battle_phase_2_clay_droop_bullet); |
| 5 | if (image_index == 12) |
| 6 | instance_destroy(); |