| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | default_generation_speed = room_speed * 1.5; |
| 4 | generation_speed = room_speed * 1.5; |
| 5 | preset_positions = [64, 192, 448, 576]; |
| 6 | instance_create_depth(0, 480, -100, obj_flowey_battle_phase_2_clay_floor); |