| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | var soul = 1279; |
| 4 | with (obj_flowey_battle_phase_2_green_petal) |
| 5 | { |
| 6 | x = soul.x + lengthdir_x(other.petal_dist, petal_dir); |
| 7 | y = soul.y + lengthdir_y(other.petal_dist, petal_dir); |
| 8 | petal_dir += other.spin_speed; |
| 9 | } |
| 10 | if (petal_dist > 0) |
| 11 | petal_dist -= 3; |
| 12 | else |
| 13 | instance_destroy(); |