1 | if (live_call()) |
2 | return global.live_result; |
3 | if (x > 320) |
4 | { |
5 | direction = 180; |
6 | sprite_index = spr_battle_flowey_yarn_rhand_2; |
7 | } |
8 | scene = 0; |
9 | cutscene_timer = 0; |
10 | shoot_delay = 1.5; |
11 | image_alpha = 0; |
12 | image_speed = 0; |