if (live_call())
return global.live_result;
audio_play_sound(snd_flowey_glitch_yellow, 1, 0);
alarm[0] = 15;gml_Object_obj_flowey_battle_screen_glitch_ending_Alarm_0.gmlif (live_call()) return global.live_result; application_surface_draw_enable(true); instance_destroy();
noise_alpha = 0;
noise_timer = 0;
noise_timer_max = 3;