| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | layer_list = ds_list_create(); |
| 4 | ds_list_add(layer_list, "The_Ruins", "Dark_Ruins", "Waterfall", "The_Dunes", "Hotland", "The_Steamworks", "New_Home", "True_Lab"); |
| 5 | layer_remove_x_next = 312; |
| 6 | layer_remove_x_inc = 312; |
| 7 | scene = 0; |
| 8 | cutscene_timer = 0; |
| 9 | fade_out = false; |
| 10 | draw_alpha = 0; |
| 11 | draw_alpha_white = 1; |
| 12 | with (instance_create(0, 0, obj_flowey_battle_ow_controller)) |
| 13 | spawn_vines = false; |
| 14 | depth = -10; |
| 15 | obj_pl.image_alpha = 0; |
| 16 | scr_cutscene_end(); |