1 | if (live_call()) |
2 | return global.live_result; |
3 | if (stare_at_screen == 1) |
4 | { |
5 | y = lerp(y, ystart - 10, 0.05); |
6 | x = lerp(x, xstart, 0.05); |
7 | exit; |
8 | } |
9 | else |
10 | { |
11 | y = lerp(y, ystart, 0.15); |
12 | } |
13 | var soul = 2979; |
14 | x = (xstart - 10) + (10 * (soul.x / 320)); |