| 1 |
if (!instance_exists(obj_battle_enemy_attack_friendliness_pellets_yellow) && !instance_exists(obj_quote_battle_flowey_intro_parent_yellow) && !instance_exists(obj_battle_fade_out_screen)) |
| 2 |
{ |
| 3 |
hit_self_count += global.hit_self; |
| 4 |
instance_create(367, 134, obj_quote_bubble_battle); |
| 5 |
if (hit_self_count == 0) |
| 6 |
instance_create(0, 0, obj_quote_battle_flowey_intro_success_yellow); |
| 7 |
else if (global.hit_self == false) |
| 8 |
instance_create(0, 0, obj_quote_battle_flowey_intro_failure_yellow); |
| 9 |
else if (hit_self_count == 1) |
| 10 |
instance_create(0, 0, obj_quote_battle_flowey_intro_miss_1_yellow); |
| 11 |
else if (hit_self_count == 2) |
| 12 |
instance_create(0, 0, obj_quote_battle_flowey_intro_miss_2_yellow); |
| 13 |
else if (hit_self_count == 3) |
| 14 |
instance_create(0, 0, obj_quote_battle_flowey_intro_miss_3_yellow); |
| 15 |
global.hit_self = false; |
| 16 |
can_decrease_audio = true; |
| 17 |
} |
| 18 |
if (global.hit_self == true && can_decrease_audio == true) |
| 19 |
{ |
| 20 |
if (hit_self_count >= 2) |
| 21 |
{ |
| 22 |
execute_audio_silence = true; |
| 23 |
} |
| 24 |
else |
| 25 |
{ |
| 26 |
audio_pitch -= audio_decrease_rate; |
| 27 |
audio_sound_pitch(mus_floweynew_yellow, audio_pitch); |
| 28 |
} |
| 29 |
can_decrease_audio = false; |
| 30 |
} |
| 31 |
if (execute_audio_silence == true) |
| 32 |
{ |
| 33 |
if (audio_pitch > 0) |
| 34 |
audio_pitch -= audio_silence_rate; |
| 35 |
audio_sound_pitch(mus_floweynew_yellow, audio_pitch); |
| 36 |
if (audio_pitch <= 0) |
| 37 |
execute_audio_silence = false; |
| 38 |
} |