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gml_Object_obj_flowey_world_spear_Create_0

(view raw script w/o annotations or w/e)
1
target_dir = point_direction(x, y, obj_pl.x, obj_pl.y);
2
direction = target_dir;
3
image_angle = direction;
4
image_alpha = 0;
5
audio_play_sound(snd_undertale_appear, 1, 0);
6
scene = 0;
7
cutscene_timer = 0;
8
speed_max = 7;