1 | target_dir = point_direction(x, y, obj_pl.x, obj_pl.y); |
2 | direction = target_dir; |
3 | image_angle = direction; |
4 | image_alpha = 0; |
5 | audio_play_sound(snd_undertale_appear, 1, 0); |
6 | scene = 0; |
7 | cutscene_timer = 0; |
8 | speed_max = 7; |