scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() { global.cutscene = true; obj_pl.state = scr_frozen_state; obj_pl.image_index = 0; obj_pl.image_speed = 0; }();
global.flowey_save_number = 0;
instance_create(250, 145, obj_flowey_dunes2);
instance_destroy();
obj_pl.direction = 90;