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gml_Object_obj_fmartlet_feather_straight_Alarm_1

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1
if (live_call())
2
    return global.live_result;
3
if (can_play_sound)
4
    audio_play_sound(snd_bullet_warning, 1, 0);
5
if (image_blend != c_red)
6
    image_blend = c_red;
7
else
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    image_blend = c_white;
9
if (warning_line_color == 255)
10
    warning_line_color = 65535;
11
else
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    warning_line_color = 255;