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gml_Object_obj_fmartlet_spawner_opener_Create_0

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if (live_call())
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    return global.live_result;
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attack_tick = 0;
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scene = -1;
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cutscene_timer = 0;
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hint_draw = false;
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hint_alpha = 0;
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bbox_overlay_alpha = 1;
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depth = obj_heart_battle_fighting_parent.depth + 1;
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with (obj_heart_battle_fighting_yellow_final)
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{
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    can_dash = false;
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    dash_delay = 1000000;
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}