1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
var battle_box = 3154; |
4 |
switch (attack_tick) |
5 |
{ |
6 |
case 30: |
7 |
var scratch_instance = instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, -100, obj_martlet_attack_talon); |
8 |
scratch_instance.attack_delay = 10; |
9 |
break; |
10 |
case 45: |
11 |
var scratch_instance = instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, -100, obj_martlet_attack_talon); |
12 |
scratch_instance.image_xscale = -1; |
13 |
scratch_instance.attack_delay = 10; |
14 |
break; |
15 |
case 60: |
16 |
var scratch_instance = instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, -100, obj_martlet_attack_talon); |
17 |
scratch_instance.attack_delay = 70; |
18 |
martlet_wing_spawn(0); |
19 |
break; |
20 |
case 120: |
21 |
martlet_wing_spawn(1); |
22 |
break; |
23 |
case 145: |
24 |
martlet_wing_spawn(0); |
25 |
break; |
26 |
case 170: |
27 |
var scratch_instance = instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, -100, obj_martlet_attack_talon); |
28 |
scratch_instance.attack_delay = 40; |
29 |
scratch_instance.image_xscale = -1; |
30 |
scratch_instance = instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, -100, obj_martlet_attack_talon); |
31 |
scratch_instance.attack_delay = 80; |
32 |
martlet_wing_spawn(0); |
33 |
break; |
34 |
break; |
35 |
case 210: |
36 |
martlet_wing_spawn(1); |
37 |
break; |
38 |
case 300: |
39 |
instance_destroy(); |
40 |
break; |
41 |
} |
42 |
|
43 |
function martlet_wing_spawn(arg0) |
44 |
{ |
45 |
var battle_box = 3154; |
46 |
var xx = 0; |
47 |
var yy = 0; |
48 |
var xscale = 1; |
49 |
var yscale = 1; |
50 |
var angle = 0; |
51 |
switch (arg0) |
52 |
{ |
53 |
case 0: |
54 |
xx = battle_box.bbox_left + 4; |
55 |
yy = battle_box.bbox_top + 30; |
56 |
break; |
57 |
case 1: |
58 |
xx = battle_box.bbox_right - 4; |
59 |
yy = battle_box.bbox_top + 30; |
60 |
xscale = -1; |
61 |
break; |
62 |
} |
63 |
var wing = instance_create_depth(xx, yy, -50, obj_fmartlet_wings); |
64 |
with (wing) |
65 |
{ |
66 |
feather_count = 0; |
67 |
image_xscale = xscale; |
68 |
image_yscale = yscale; |
69 |
image_angle = angle; |
70 |
} |
71 |
} |
72 |
|
73 |
attack_tick += 1; |