1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
switch (scene) |
4 |
{ |
5 |
case 0: |
6 |
if (!global.cutscene && place_meeting(x, y, obj_pl)) |
7 |
{ |
8 |
scr_cutscene_start(); |
9 |
cutscene_advance(); |
10 |
} |
11 |
break; |
12 |
case 1: |
13 |
var narrator = instance_create_depth(0, 0, -100, obj_dialogue_narrator); |
14 |
with (narrator) |
15 |
message[0] = "* (The other way.)"; |
16 |
scene++; |
17 |
break; |
18 |
case 2: |
19 |
with (obj_pl) |
20 |
{ |
21 |
clover_walk_backwards = false; |
22 |
autowalk_direction = other.walk_dir; |
23 |
switch (other.walk_dir) |
24 |
{ |
25 |
case "down": |
26 |
direction = 270; |
27 |
break; |
28 |
case "right": |
29 |
direction = 0; |
30 |
break; |
31 |
case "left": |
32 |
direction = 180; |
33 |
break; |
34 |
case "up": |
35 |
direction = 90; |
36 |
break; |
37 |
} |
38 |
state = scr_autowalk_state; |
39 |
alarm[1] |
40 |
} |
41 |
cutscene_advance(); |
42 |
break; |
43 |
case 3: |
44 |
if (!obj_pl.alarm[1]) |
45 |
{ |
46 |
scr_cutscene_end(); |
47 |
obj_pl.state = scr_normal_state; |
48 |
scene = 0; |
49 |
} |
50 |
break; |
51 |
} |