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gml_Object_obj_genoflowey_Other_7

related scripts: Alarm_0Create_0Other_7 Step_0

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1
if (sprite_index == spr_floweyenter)
2
{
3
    sprite_index = flowey_nice;
4
    alarm[0]
 = 15;
gml_Object_obj_genoflowey_Alarm_0.gml

waiter = 1;
5
}