| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
image_alpha = 0; |
| 4 |
if (!audio_is_playing(snd_undertale_explosion)) |
| 5 |
audio_play_sound(snd_undertale_explosion, 20, 0); |
| 6 |
instance_create_depth(x, y, depth + 2, obj_robot_destroy_explosion); |
| 7 |
instance_create_depth(x - 25, y + 42, depth, obj_goosic_leg_back_destroy); |
| 8 |
instance_create_depth(x, y, depth, obj_goosic_body_destroy); |
| 9 |
instance_create_depth(x + 16, y + 44, depth, obj_goosic_leg_destroy); |
| 10 |
instance_create_depth(x - 39, y + 21, depth, obj_goosic_neck_destroy); |
| 11 |
instance_create_depth(x - 52, y + 9, depth, obj_goosic_neck_destroy); |
| 12 |
instance_create_depth(x - 57, y - 9, depth, obj_goosic_neck_destroy); |
| 13 |
instance_create_depth(x - 57, y - 25, depth, obj_goosic_neck_destroy); |
| 14 |
instance_create_depth(x - 48, y - 43, depth, obj_goosic_neck_destroy); |
| 15 |
instance_create_depth(x - 48, y - 90, depth, obj_goosic_crown_destroy); |
| 16 |
instance_create_depth(x - 33, y - 66, depth, obj_goosic_head_destroy); |
| 17 |
instance_create_depth(x + 10, y - 70, depth, obj_goosic_mouth_destroy); |