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gml_Object_obj_guardener_guy_throwing_hands_Step_0

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1
if (live_call())
2
    return global.live_result;
3
if (robot_parent != -4)
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{
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    switch (robot_parent.object_index)
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    {
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        case obj_guardener_guy_a_noarms:
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            x = robot_parent.x - 3;
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            y = robot_parent.y - 15;
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            break;
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        case obj_guardener_guy_b_noarms:
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            x = robot_parent.x + 3;
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            y = robot_parent.y - 10;
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            break;
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    }
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}
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if (image_speed == 0)
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{
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    if (throw_delay > 0)
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    {
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        throw_delay--;
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    }
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    else
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    {
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        image_index = 0;
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        image_speed = 1;
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        if (bombs == true)
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            throw_delay = throw_delay_bomb;
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    }
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}
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if (image_index >= (image_number - 1))
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{
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    image_speed = 0;
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    image_index = 0;
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    throw_noloop = false;
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}
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if (image_index >= 5 && throw_noloop == false)
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{
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    if (bombs == true)
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    {
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        var dir_min = 60;
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        var dir_max = 80;
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        var item = instance_create_depth(x, y, depth, obj_battle_enemy_attack_guardener_throwable_bomb);
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        item.direction = irandom_range(dir_min, dir_max) * image_xscale;
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        item.speed = 8 * image_xscale;
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    }
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    else
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    {
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        var item = instance_create_depth(x, y, depth, obj_battle_enemy_attack_guardener_throwable_item);
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        var dir_min = 25;
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        var dir_max = 80;
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        item.direction = irandom_range(dir_min, dir_max) * image_xscale;
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        item.speed = 8 * image_xscale;
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    }
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    throw_noloop = true;
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}