Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_guardener_vines_controller_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite(spr_guardener_button_vines, 3 - vine_count[0], vine_xx[0], vine_yy[0]);
2
draw_sprite(spr_guardener_button_vines, 3 - vine_count[1], vine_xx[1], vine_yy[1]);
3
draw_sprite(spr_guardener_button_vines, 3 - vine_count[2], vine_xx[2], vine_yy[2]);
4
draw_sprite(spr_guardener_button_vines, 3 - vine_count[3], vine_xx[3], vine_yy[3]);
5
draw_set_color(c_white);
6
draw_set_font(fnt_main_battle);