1 |
if (!instance_exists(obj_heart_battle_fighting_parent) || global.current_pp_self <= 0) |
2 |
{ |
3 |
instance_destroy(); |
4 |
exit; |
5 |
} |
6 |
if (obj_heart_battle_fighting_parent.vulnerable == true) |
7 |
{ |
8 |
image_alpha += image_alpha_increase; |
9 |
if (image_alpha >= 1) |
10 |
{ |
11 |
image_alpha = 1; |
12 |
image_alpha_increase = -image_alpha_increase; |
13 |
} |
14 |
if (image_alpha <= 0) |
15 |
{ |
16 |
image_alpha = 0; |
17 |
image_alpha_increase = -image_alpha_increase; |
18 |
} |
19 |
} |
20 |
else |
21 |
{ |
22 |
image_alpha = 0; |
23 |
image_alpha_increase = abs(image_alpha_increase); |
24 |
} |
25 |
x = obj_heart_battle_fighting_parent.x; |
26 |
y = obj_heart_battle_fighting_parent.y; |
27 |
image_angle = obj_heart_battle_fighting_parent.image_angle; |
28 |
switch (obj_heart_battle_fighting_parent.sprite_index) |
29 |
{ |
30 |
case spr_heart_yellow_left: |
31 |
if (instance_exists(obj_heart_battle_fighting_axis)) |
32 |
image_angle = -90 + obj_heart_battle_fighting_axis.image_angle; |
33 |
else |
34 |
image_angle += 90; |
35 |
break; |
36 |
case spr_heart_yellow_right: |
37 |
image_angle -= 90; |
38 |
break; |
39 |
case spr_heart_yellow_up: |
40 |
case spr_heart_yellow_charge: |
41 |
case spr_heart_yellow_ready: |
42 |
case spr_heart_yellow_hold: |
43 |
case spr_heart_yellow_shoot: |
44 |
image_angle -= 180; |
45 |
break; |
46 |
} |